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Showing content with the highest reputation on 06/09/2020 in all areas

  1. 1: Automatic Battlegrounds system: The server announces every 5/6 hours a Battlegrounds event with winning rewards (Box rewards or 50m max items) This makes the Battlegrounds event playable everyday and makes people more active on the server. 2: Buff Hell arcade cape: The cape is very hard to get 100x harder then extreme but ruffly same stats, especially for people that don't donate to the server. 3: A party minigame: A minigame where you need to do some games to win the event. (game 1: Step on the color, people need to step on the color that is given by a npc, game 2: find the hider, people need to find the npc that is hidden somewhere, game 3: Trivia, the last person that guesses the answer gets out of the event) after there is only 1 player left he wins the reward. 4: Add more skotizo spawns, areas or floors. 5: TOB personal and PURPLE chest at the end. Reduce drop-rates of black boxes/incarnation scroll. 6: Make skilling more useful, add items that you can maybe apply to weapons to make them better (Like a rare DR stone that gives a buff for 20min of 30DR, you can get this stone maybe my mining or woodcutting), skilling daily rewards. 7: More daily reward systems (Most of the time people are just afking because they don't know what to do), train this *skill* to get 5m dscoins, this makes people in all game stages play the game more, what also a good idea is, a page of like 10 bosses/monsters, for every boss/monster task you do you get a variety of prices. Example: 20 Skotizo kills (2 dynamic boxes), 10 TOB runs (10 super mystery boxes), 5 star wars runs (3 tactical boxes). 8: Now many bosses are just useless in the community, Example Riley raid no one goes there. Make more bosses with rewards everyone in the server could use, 1 in 300 chance to get a vote ticket or something or 1 in 500 to get a donator point, 1 in 1000 chance to get donator ticket. Thank you all for reading, Hope this will get added into the server. Put your ideas under here! | | | | | | | | | V
    2 points
  2. 1. Would be dependent on prizes. 2. The stat boost goes from +750 for tribrid infernal to +1200 for hell cape. That seems like a worthy boost considering the purple dragon. 3. Minigames are only really played on the server during event, so again would be highly dependent on prizes. 4. I assume this is for the hellhounds to get skotizo keys, which is needed. 5. Sure on the qol of purple chest, unsure on buffing drop rates for expensive items. 6. This has been the newest in a stream of "buff skilling" suggestions that doesn't lay out a plan for how this would be implemented. Saying that it needs to be buffed is one thing, but come with an idea on how it should be done. 7. We currently have the daily task system, are you suggesting a new system on top of that or a rework of that system? 8. A lot of the bosses that nobody kills are either outdated or have drop rate/kills per hour that are too slow to make them effective to camp. The global drops of infinity keys, xebos invites, and mimic kill tickets help break up the monotony of killing high drop rate bosses, but they scale with kills per hour. I don't think adding additional drop chances for those items would make the bosses any more camped, as it would presumably still be more money to camp any boss/monster you can kill faster. Generally some good ideas, but a lot of things which need to be fleshed out. Maybe consider creating mock-ups of what you would like to see for each suggestion using the template so we can get a better picture of what you are going for. https://dreamscape317.net/forum/index.php?/topic/22465-suggestion-outlines-read-before-posting/
    2 points
  3. 1: I personally like this idea. Change a few details and i could see this get implemented. 2: This idea is hit and miss for me. I personally have the Inferno Tribrid cape without any customs and feel as if its a good bonus but a small buff wouldnt hurt anything. 3: This one would be pretty difficult from a coding standpoint so I'll have to run this idea by the dev team to decide. 4: One step ahead of you. 5: I love the idea of adding the purple loot chest for ToB and slightly adjusting drop rates. 6: We are working on revamping skilling at the moment. Had a meeting discussing some possibilities yesterday ❤️ 7: We are looking at making changes to the daily task system. 8: We already have notes on revamping bosses ❤️ i like the idea of expanding the overall drop table though. Thank you for the suggestions and insight! We will take these into consideration for future content ? Also, for future reference, take a look at the suggestion outline thread (already mentioned by Regis) to ensure your thoughts are in a format that makes it super easy for us to look into all perspectives ?
    1 point
  4. 1. Love this idea. I think battlegrounds is a great minigame and people love it, we should consider this one. 2. I think it could maybe get a little buff, but with the purple dragon being the best in slot, not sure it'll happen. 3. Interesting concept, we would need to work on what kind of games we could add but it might be more trouble than its worth. 4. Working on it. 5. Would be cool to see everyone have a personal chest and a purple outline, wouldnt mind seeing this. 6. Also working on it ? 7. I like the idea of adding more daily tasks and options, but we would need to find a way to add it without wrecking the eco lol 8. ALSO working on it xd Thank you for the suggestions! Ill be sure to look at them a bit closer and do some testing Looking forward to see what else the community has to say about this and see what they can add!
    1 point
  5. Adams

    Back!

    Welcome back blandorando! I look forward to seeing you around in game! If you ever need anything, feel free to let me know!
    1 point
  6. Willy

    Back!

    Hey man! Glad to have ya back See you around!
    1 point
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