Magic Weapons Mid

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SharkFist Mage Mainhand Stats Info
SharkFist Mage Mainhand Equipped.png
Bonus Attack Defence
Stab +0 +0
Slash +0 +0
Crush +0 +0
Magic +15,000 +0
Range +0 +0
Strength Boosts
Melee +0 0%
Magic +31,933 0%
Range +0 0%
AoE 9x9
Hits 3
Distance 7
Monster attack speed 9.gif
The SharkFist Mage Mainhand is a late game magic weapon. It can be obtained from the Owner Box.

When equipped with the SharkFist Mage Offhand, a set bonus, Power of the Sharks, is activated. The player will receive the message "You feel the power of the sharks."

Power of the Sharks provide the following bonuses:

  • 33% Chance to deal an additional hit
  • Heal player 2 hitpoints per hit splat
Upgrade Class
NoUpgrades.png Upgrades

Magic.png Magic

Twisted Elemental Staff Stats Info
Twisted Elemental Staff Equipped.png
Bonus Attack Defence
Stab +0 +0
Slash +0 +0
Crush +0 +0
Magic +15,000 +0
Range +0 +0
Strength Boosts
Melee +0 0%
Magic +39,205 0%
Range +0 0%
AoE 9x9
Hits 3
Distance 7
Monster attack speed 9.gif
The Twisted Elemental Staff is a late game Magic weapon. It is obtained by upgrading a Elemental Fury Staff.

To charge the Twisted Elemental Staff, you must use Sire Crystals on it. Each crystal gives 20 charges, the staff holds a maximum of 5,000 charges.

The Twisted Elemental Staff uses 1 charge per attack.

You can uncharge the staff at any time, but you will only get back 50% of the sire crystals.

Upgrade Class
NoUpgrades.png Upgrades

Magic.png Magic

Artic Fury Staff Stats Info
Artic Fury Staff Equipped.png
Bonus Attack Defence
Stab +0 +0
Slash +0 +0
Crush +0 +0
Magic +15,000 +0
Range +0 +0
Strength Boosts
Melee +0 0%
Magic +40,000 15%
Range +0 0%
AoE 9x9
Hits 3
Distance 7
Monster attack speed 9.gif
The Artic Fury Staff is a Magic weapon. It can be obtained from Artic Guardian.
Upgrade Class
NoUpgrades.png Upgrades

Magic.png Magic