User:Pdh/Sandbox: Difference between revisions

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[[File:The Great Olm Title.png|center|600px]]
<!--Item infobox goes at the top of the source page. This will display on the right side of the page and give general information about the item. Fill in the blank areas. Copy/paste the tradeable/untradeable.-->
 
{{Item
[[File:The Great Olm.png|center|600px]]
| title1= Amulet of Blood<!--Item Name-->
 
| image inv=[[File:Amulet of blood.png]] <!--Inventory picture of the item. You can request this on Discord.-->
<center>
| caption2= Amulet of Blood in inventory.
 
| category= Necklace<!--What type of item is it? Where is it equipped?-->
{|class="article-table" style="width: 70%;border: 1px solid black;"
| upgrade= [[Amulet of Blood (i)]] <!--If the item can be upgraded, what to? Link to the page.-->
!style="background-color:navy;color:white; text-align:center"|The Great Olm
| trade= '''<span style="color:#FF2D00;">Untradeable</span> <!--<span style="color:#70FF00;">Tradeable</span> -->'''
|-
| black_market=0 Coins <!--Can it be sold in Black Market? Put N/A if cannot use.-->
|style="width: 70%;border: 1px solid black;"|
| karma_statue=0 Karmic Kismets <!--How many Kismets is it worth if sacrificed to statue? Put N/A if cannot use.-->
'''The Great Olm''' is level 1043. Melee and Mage weapons are required to kill this boss, bringing a Range weapon is not required.
| karma_exp=0 Karma xp <!--Above, but XP. Put N/A if cannot use.-->
 
| item_grinder=0 Grinder Points <!--How many grinder points is it worth? If cannot be grinded, put N/A-->
There are 3 different modes; Normal Mode, Challenge Mode, and Hell Mode. There is more detailed information about these below.
| salvage_table=0 Salvage Fragments <!--How many Salvage frags does it break down in to? Put N/A if cannot use.-->
|}
}}
 
{|class="article-table" style="width:70%;border: 1px solid black;"
!style="background-color:navy;color:white; text-align:center"|How to Get There
|-
|style="width: 70%;border: 1px solid black;"|
To get to this boss, open the teleport interface and choose '''The Great Olm''', then click the teleport symbol.
|}


{|class="article-table" style="width:70%;border: 1px solid black;"
<!--This is the informational section. Use the guidelines below in creating a new item page. Do NOT use {{PAGENAME}} anywhere. This will make creating pages that use this page more challenging.-->
!style="background-color:navy;color:white; text-align:center"|Fight Overview
[[File:Amulet of blood.png|left]] The '''Amulet of Blood''' is the upgraded version of the [[Collector's Necklace]].
|-
|style="width:70%;border: 1px solid black;"|
For all 3 modes at '''The Great Olm''', the boss fight will remain the same.


Upon entering the room there will be a portal. Going through this portal will initiate the fight and '''The Great Olm''' will spawn in 30 seconds.
It can be upgraded into the [[Amulet of Blood (i)]].


When doing Challenge Mode, the leader can wait in this room until all members of the party are inside before going through to portal to start the fight.
Just like the [[Collector's Necklace]], the '''Amulet of Blood''' automatically collects your drops.


*The hand to the left of Olm's head(named "Great Olm (Right Claw)") must be killed with a Magic weapon.
<!--This is the infobox for item bonuses. It will display under the informational section. Input the item's stats as shown on ::compare in game. Use commas to seperate #s where needed. If you have questions on how to fill this out, ask in Discord.-->
 
{{Infobox Bonuses
*The hand to the right of Olm's head(named "Great Olm (Left Claw)") must be killed with a Melee Weapon.
|astab = +100
 
|aslash = +100
The claw weak to Magic must be killed first, if the claw weak to Melee is damaged before the other claw dies it will defend itself and stall the fight for a few seconds.
|acrush = +125
 
|amagic = +125
After 3 phases, '''The Great Olm's''' head can be killed. This will end the fight and grant the player their reward.
|arange = +20
 
|dstab = +0
Olm's head does not require a specific combat style.
|dslash = +0
 
|dcrush = +0
'''Fight Mechanics:'''
|dmagic = +0
 
|drange = +0
*<u>Crystal Burst:</u> Olm throws a crystal seedling under every player in the chamber. A few seconds later, the crystals burst and shove the player to a nearby tile if they are on top of them for heavy damage. The left hand will briefly show a crystal icon when using this attack.
|str = +50
 
|rstr = +0
*<u>Swap:</u> Olm will perform a teleport attack that deals damage the further the player is from the target. If alone, Olm will pick a random tile anywhere in the chamber; if there are more players in the room, Olm will evenly distribute the amount of teleports. If there is an odd-numbered amount of people inside, then those people will not be subjected to the attack.
|mdmg = +0
 
|prayer = +25
*<u>Lightning:</u> Shoots out lightning running north and/or south of the chamber. Getting hit by a bolt of lightning electrocutes the player, disabling their overhead prayers, dealing moderate damage, and binding them.
|slot = neck
 
|aspeed = None
*<u>Acid Drip:</u> Olm covers a player in acid, causing them to generate acid pools under them. Standing still will deal damage and moving will generate more pools.
|attackrange = None
 
|Hits = None
*<u>Deep Burn:</u> Olm shoots out a green fireball at a player, causing them to yell "Burn with me!". The targeted player takes 5 damage every few ticks, dropping stats by 2 each time this occurs for six hits. If it spreads to other players, the timer resets and newly infected players will initially yell "I will burn with you."
|AoE = None
 
|Droprate = 0%
*<u>Fire Wall:</u> Olm shoots out two walls of fire at a player to trap them. If the player is on a tile that would be occupied by the fire wall, they will leap out and take 8-10 damage in the process. After the walls are placed, players in the tiles between the two walls will take 50-65 damage in 5 seconds if they do not escape.
|Luck = 0%
 
|Class = Hybrid
*<u>Falling Crystals:</u> During phase transitions and the last phase, Olm causes chunks of crystal to fall from above. These crystals have a 3x3 AoE; getting directly hit (underneath the shadow) by them will deal 16-25 damage, while getting indirectly hit (one tile from centre) deals 10-16 damage. One crystal will always be aimed at a random player in the chamber. A shadow will indicate where the crystal will land. If caught within multiple crystals AOE, these are capable of dealing massive amounts of damage.
|Strboost = 0%
|}
|Rangedboost = 0%
 
|Magicboost = 0%
<tabber>
|Hitdistance = None
 
|image = Amulet of Blood Equipped.png
|-|Normal Mode=
 
<!--Infobox information-->
{{Infobox Monster
|name = The Great Olm
|image = [[File:The Great Olm.png|200px]]
|level = 1043
|attack style = hybrid
|always drops = Olm Key (Common)
|examine = It's a The Great Olm
|hitpoints = Head-800M/Hands-200M
|slaylvl = 1
|aggressive = Yes
|max hit = N/A
|weakness = None
|attackspeed = N/A
|drop boost = drop rate
|hit cap = None
}}
}}


{|class="article-table" style="width:70%;border: 1px solid black;"
<!--don't move the toc the below.-->
!style="background-color:navy;color:white; text-align:center"|Normal Mode
__TOC__
|-
|style="width: 70%;border: 1px solid black;"|
Normal mode at '''The Great Olm''' is a <u>Solo only</u> mode.


In Normal Mode, Olm's hands have 200M HP, and Olm's head has 800M HP.
<!--This is the "other" section. If the item: has a special attack, can be broken down in to a product, upgrades or there are other important things that need to be discussed, include that here. Use =headers= as needed. Do NOT add them all. JUST the ones required.-->


|}
=Item Creation=


{|class="article-table" style="width:70%;border: 1px solid black;"
{{Item Upgrade
!style="background-color:navy;color:white; text-align:center"|Rewards
|Location = Upgrade Chest
|-
|Chance = 4%
|style="width:70%;border: 1px solid black;"|
|Name = Collector's Necklace
<center>
|Quantity = 1
{{DropsTableHead}}
|Upgrade = Amulet of blood
{{DropsLine|Name = Olm Key (Common)|Quantity = 1|Rarity = Always}}
{{DropsLine|Name = Olm Key (Rare)|Quantity = 1|Rarity = 1/200}}
|}
 
 
|-|Challenge Mode=
 
<!--Infobox information-->
{{Infobox Monster
|name = The Great Olm
|image = [[File:The Great Olm.png|200px]]
|level = 1043
|attack style = hybrid
|always drops = Greater Olm Key (Common)
|examine = It's a The Great Olm
|hitpoints = Head-1200M/Hands-300M
|slaylvl = 1
|aggressive = Yes
|max hit = N/A
|weakness = None
|attackspeed = N/A
|drop boost = drop rate
|hit cap = None
}}
}}


{|class="article-table" style="width:70%;border: 1px solid black;"
=Upgrading=
!style="background-color:navy;color:white; text-align:center"|Challenge Mode
|-
|style="width: 70%;border: 1px solid black;"|
Challenge mode at '''The Great Olm''' is a way to kill the boss as a group. Many players might choose to host masses here if they wish.
 
This mode has a maximum party size of '''25 players'''.
 
In Challenge Mode, Olm's hands have 300M HP, and Olm's head has 1200M HP.
 
|}
 
{|class="article-table" style="width:70%;border: 1px solid black;"
!style="background-color:navy;color:white; text-align:center"|Rewards
|-
|style="width:70%;border: 1px solid black;"|
 
<center>
{{DropsTableHead}}
{{DropsLine|Name = Greater Olm Key (Common)|Quantity = 2|Rarity = Always}}
{{DropsLine|Name = Greater Olm Key (Rare)|Quantity = 1|Rarity = 1/200}}
|}


|-|Hell Mode=
{{Item Upgrade
 
|Location = Upgrade Chest
<!--Infobox information-->
|Chance = 20%
{{Infobox Monster
|Name = Amulet of Blood
|name = The Great Olm
|Quantity = 1
|image = [[File:The Great Olm.png|200px]]
|Upgrade = Amulet of Blood (i)
|level =1043
|attack style = hybrid
|always drops = Olm Key (Common)
|examine = It's a The Great Olm
|hitpoints = Head-1200M/Hands-300M
|slaylvl = 1
|aggressive = Yes
|max hit = N/A
|weakness = None
|attackspeed = N/A
|drop boost = drop rate
|hit cap = None
}}
}}
{|class="article-table" style="width:70%;border: 1px solid black;"
!style="background-color:navy;color:white; text-align:center"|Hell Mode
|-
|style="width: 70%;border: 1px solid black;"|
Hell mode at '''The Great Olm''' is a <u>Solo only</u> mode.
In Hell Mode, Olm's hands have 300M HP, and Olm's head has 1200M HP.
'''The Great Olm''' also has 50% higher defense in this mode.
|}
{|class="article-table" style="width:70%;border: 1px solid black;"
!style="background-color:navy;color:white; text-align:center"|Rewards
|-
|style="width:70%;border: 1px solid black;"|
<center>
{{DropsTableHead}}
{{DropsLine|Name = Olm Key (Common)|Quantity = 2|Rarity = Always}}
{{DropsLine|Name = Supreme Olm Key (Common)|Quantity = 1|Rarity = 1/100}}
|}
</tabber>

Revision as of 05:33, 27 July 2023


Amulet of blood.png

The Amulet of Blood is the upgraded version of the Collector's Necklace.

It can be upgraded into the Amulet of Blood (i).

Just like the Collector's Necklace, the Amulet of Blood automatically collects your drops.

Hover over image for type Amulet of Blood Equipped.png
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+100 +100 +125 +125 +20
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Neck slot.png

+50 +0 +0 +25
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

None None 0% ?
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
0% 0% 0% None



Item Creation

Upgrade Materials
Upgrade Location Chance
Upgrade Chest 4%
Item Quantity
Collector's Necklace.png
Collector's Necklace 1
Results in
Amulet of blood.png
Amulet of blood


Upgrading

Upgrade Materials
Upgrade Location Chance
Upgrade Chest 20%
Item Quantity
File:Amulet of Blood.png
Amulet of Blood 1
Results in
Amulet of Blood (i).png
Amulet of Blood (i)