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Prestige 8 [[Slayer]] is required to enter and take on this boss.
Prestige 8 [[Slayer]] is required to enter and take on this boss.


 
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! colspan="10" style="min-width:250px" | Nex: Angel of Death Strategy Guide
! colspan="10" style="min-width:250px" | Nex: Angel of Death Strategy Guide

Revision as of 02:08, 27 July 2023

Nex: Angel of Death
Nex AOD.png
Combat Level 7000
Hitpoints 4,500,000,000
Slayer Level Prestige 8+
Aggressive Yes
Attack Style Tribrid
Attack Speed Monster attack speed 10.gif
Max Hit Unknown
Weakness Check Info
Always Drops 3-20 Deadly Shard
Examine It´s a Nex: Angel of Death
Hit Cap N/A
Nex: Angel of Death
Nex: Angel of Death is a high level boss, released on July 25th, 2023, and is a successor to the original Nex boss fight.

Suggested number of players: 5+
Players will need to achieve at least 3% of the total damage to be eligible for loot.
Prestige 8 Slayer is required to enter and take on this boss.

Nex AOD Arena.png















Nex: Angel of Death Strategy Guide
Nex: Angel of Death is a 4 phase boss fight

Nex: Angel of Death

Phases short explanation
Phase 1 Phase 2 Phase 3 Phase 4
Melee Auto-attack Amalgamations Melee Auto-attack Magic Auto-attack
Elemental Lockdown Praesuls(Umbra > Glacies > Cruor > Fumus) Smoke Blades Mark of the Elements
Melee Auto-attack Unstable Smoke Virus
Shadow Orbs Icicle Slam Shadow Smash
Freeze
Blood Absorption

Phases short explanation
Ability Name Explanation on how it works Additional Ability
*Auto-attack (Melee) Used in Phase 1 and 3
*Auto-attack (Magic) Used in Phase 4
*Elemental Lockdown Nex yells "The elements, they call to me", turning to look into one of the four quadrants of the arena while she flies up into the air. She lands in the centre of the arena facing the same quadrant she faced prior to flying up and deals typeless damage to any players within a 3x3 area. After a few seconds ice stalagmites appear, dividing the arena's quadrants. They deal moderate damage if they are stood on.

Make sure you are about 2 - 3 game tiles away from impact tile

Three blood reavers with 35,000,000 life points spawn in the quadrants that Nex is not facing and begin advancing towards her. If a reaver reaches Nex, she yells "Taste the true power of a blood sacrifice", and deals 50% of the total hp the reaver had upon reaching Nex.
*Shadow orbs If Nex has not been phased 4-14 auto's after the Elemental Lockdown, she will yell "Let the shadow engulf you. Give in to it." She creates three red shadow orbs per player, placing them on the tiles that they are currently stood on. The orbs deal typeless damage every tick if the player is on top of one of them. Moving one space away from your location for each spawned orb is enough to avoid taking damage. These orbs remain on the floor for some time even after being initially evaded.
*Amalgamations Nex will summon 4 amalgamations of the Anicent Magicks: shadow, ice, blood and smoke, each one being placed diagonally across from her to their respective crystals. The amalgamations will need to be destroyed before their bar is filled. If the amalgamation is destroyed before the bar is filled a weaker Praesul of the corresponding element is summoned shortly after the crystal is destroyed.

If the amalgamation is not destroyed before the bar fills completely a stronger version of the corresponding Praesul will be summoned.

Praesuls (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke)) After killing the amalgamations 4 Praesuls representing the different elements of Ancient Magicks are spawned. The order in which the Praesuls need to be killed is VERY IMPORTANT. From first to last the order in which you need to kill them are: (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke) Pay very close attention if this order is not followed as the order of the pillars in the final phase relies on the order in this phase.
Smoke Blades Nex announces this attack with the line Feel the smoke all around you. LET IT CONSUME YOU.. She targets two random players with one line coming from the north and another from the east. This is indicated with the message Nex begins to draw smoke from the north/east towards you!. Three auto-attacks after this attack is initiated, a wall of smoke will appear in the same direction as the previous lines. Upon receiving this message, take note of which direction in the smoke has targeted you and run to an adjacent wall that is opposite the direction of the smoke. For example, if you are targeted by a smoke wall from the north, stand next to either the east or west walls of the arena; for smoke from the east, stand on the north or south walls. If the players stand directly next to the correct wall, the smoke will not appear at all. Players who are targeted by the smoke walls should indicate which direction it is coming from to allow other players to quickly change positions if they cannot move.
Unstable Smoke Nex announces this attack with the line "Even I can not control the element of smoke... Let us see if you can." This is followed by the following message in the chat interface: "Nex casts a thick black smoke towards the centre of the arena.." Nex sends a small black cloud in a random direction. Upon landing, a smoke ring spawns. When someone moves into the ring, an unstable crystal will appear in the middle, which can be clicked on.

If no one activates the crystal, everyone will be hit for damage split over the number of players in the arena. Grabbing the crystal will deal lesser damage split evenly to everyone that was in the smoke ring when it was grabbed.

Icicle Slam Nex picks one or two targets (based on the amount of players in the arena); these players have a warning message when this occurs with the message stating Ice begins forming around your feet, locking you in place., which applies a bind and stun. Five ticks after this message, an icicle from above will slam onto the player, accompanied with the message "An icicle falls from the ceiling, locking you in place".
Mark of the Elements Nex targets a random player with the message Nex has marked you to take the full force of the elements. with large amount of smoke, shadow, blood and ice energy. A blue bar will appear above the targeted player. When the bar fills energy from all four pillars converges on the player. If the player is not inside the dome when the elements impact the player, they will be instantly killed.

If the player survives the initial burst, a follow-up message will appear stating The shield blocks most of the damage, but you feel the elements boiling up inside. Like the instant-kill attack, a second blue bar appears over them, filling over time. Once this bar fills and disappears a large elemental bomb will appear at the location the player was standing, dealing typeless damage every two ticks if its radius is entered. The bombs last indefinitely until Nex is killed.

Shadow Smash The shadow crystal allows Nex to place 3-5 shadow traps (similar to the shadow phase traps from the original encounter) underneath players, which will follow them around. 3 ticks after the traps are placed, they will go off, dealing typeless damage if a player is standing on top of one. This crystal must be killed in the order that the Praesuls from Phase 2 were killed. In an ideal scenario this is the first crystal to fall. (Located in the South-East corner of the arena.)
Freeze The ice crystal allows Nex to have the ability to use an attack similar to the icicle prison from the previous phase. This crystal must be killed in the order that the Praesuls from Phase 2 were killed. In an ideal scenario this is the second crystal to fall. (Located in the North-East corner of the arena.)
Blood Absorption Until the blood crystal is destroyed, Nex will be able to heal herself from her attacks, around 500-700 health for each successful attack regardless of the damage it inflicts. This crystal must be killed in the order that the Praesuls from Phase 2 were killed. In an ideal scenario this is the third crystal to fall. (Located in the North-West corner of the arena.)
Virus The smoke crystal allows Nex to send viruses out at players, which drains their stats and overload timers. The virus has three stages; low, medium and high, with each stage indicated with a message in the game box. The state of the virus gradually increases as soon as the player obtains one; there is no way to cancel the virus. This crystal must be killed in the order that the Praesuls from Phase 2 were killed. In an ideal scenario this is the last crystal to fall. (Located in the South-West corner of the arena.)

Phase 1:
Attack rotation:

Phase 1 4 Auto-Attacks Elemental Lockdown 4-14 (random) Auto-Attacks Shadow orbs 4-14 (random) Auto-Attacks Repeat from Elemental Lockdown


Phase 2:

Phase 2 Amalgamations Praesuls (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke)


Phase 3:

Phase 3 4-9 (random) Auto-Attacks Random choice of Smoke Blades/Unstable Smoke/Icicle Slam 4-9 (random) Auto-Attacks Random choice of Smoke Blades/Unstable Smoke/Icicle Slam (cannot be repeat of previous special used). Repeats cycle


Phase 4:

Phase 4 Auto-Attacks Mark of the Elements Repeats cycle
Collection Log Rewards
Collection Log Rewards
Drops
Item Quantity Rarity
Deadly Shard.png Deadly Shard 3−20 Always
Gold Coin.png Gold Coin 100−250 1/25
Deadly Shard.png Deadly Shard 25 1/25
Platinum Coin.png Platinum Coin 5 1/250
Dream Enchantment Stone.png Dream Enchantment Stone 1 1/250
Mid Tier Gem Box.png Mid Tier Gem Box 1 1/250
Treasure Hunter Chest.png Treasure Hunter Chest 1 1/250
Platinum Coin.png Platinum Coin 25 1/1,000
Kaiser Visage.png Kaiser Visage 1 1/1,000
Advanced Weapon Battle Pass Skip.png Advanced Weapon Battle Pass Skip 1 1/1,000
Zodiac Coin (Aquarius).png Zodiac Coin (Aquarius) 1 1/1,000
Platinum Coin.png Platinum Coin 100 1/2,500
Deadly Totem.png Deadly Totem 1 1/2,500
Soul of Redemption.png Soul of Redemption 1 1/2,500
Wand of Praesul.png Wand of Praesul 1 1/5,000
Blood Attachment.png Blood Attachment 1 1/5,000
Ice Attachment.png Ice Attachment 1 1/5,000
Angelic Ice Shield.png Angelic Ice Shield 1 1/5,000
Virtus Book Shard.png Virtus Book Shard 1 1/5,000
Pernix's Quiver.png Pernix's Quiver 1 1/5,000