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{{Infobox Monster|name = Nex: Angel of Death|image = [[File:Nex_AOD.png|thumb]]|level = 7000|attack style = Tribrid|Always drops = See Drop Table|examine = It´s a Nex: Angel of Death|hitpoints = 4,500,000,000|slaylvl = Prestige 8+|aggressive = Yes|max hit = Unknown|weakness = Check Info|always drops = 3-20 Deadly Shard|attack speed = 10| drop boost = <span style="color:#3f99f2;">Drop Rate|hit cap = N/A</span>}}
{{StrategyGuide|Nex: Angel of Death Strategy Guide}}
{| class="article-table" style="width: 55%;border: 1px solid black;"
 
{{Infobox Monster|name = Nex: Angel of Death|image = [[File:Nex_AOD.png|thumb]]|level = 7000|attack style = Tribrid|Always drops = See Drop Table|examine = It´s a Nex: Angel of Death|hitpoints = 7,500,000,000|slaylvl = None|aggressive = Yes|max hit = Unknown|weakness = Check Info|always drops = 25-75 Deadly Shard|attack speed = 10| drop boost = <span style="color:#3f99f2;">Drop Rate|hit cap = N/A</span>}}
 
{| class="article-table" style="width: 60%;border: 1px solid black;"
! style="background-color:navy;color:white;" |Nex: Angel of Death
! style="background-color:navy;color:white;" |Nex: Angel of Death
|-
|-
| style="width: auto;border: 1px solid black;" |'''Nex: Angel of Death''' is a high level boss, released on July 25th, 2023, and is a successor to the original [[Nex]] boss fight.<br>
| style="width: auto;border: 1px solid black;" |'''Nex: Angel of Death''' is a high level boss, released on July 25th, 2023, and is a successor to the original [[Nex]] boss fight.<br>
You can access the fight by doing Ctrl+X then clicking Nex: Angel of Death under Bosses.<br>
Suggested number of players: 5+<br>
Suggested number of players: 5+<br>
Players will need to achieve at least 3% of the total damage to be eligible for loot.<br>
Players will need to deal 200,000,000 damage to receive loot. <br>
Prestige 8 [[Slayer]] is required to enter and take on this boss.
 
[[File:Nex AOD Arena.png|350px|left]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
{| class="fandomtable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center; max-width:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" | Nex: Angel of Death Strategy Guide
|-
|style="text-align:center;" |
Nex: Angel of Death is a 4 phase boss fight <tabber>
Phases, what to expect=
<span style="font-size: 24px;">Nex: Angel of Death</span> <br>
 
{| class="wikitable dropstable rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" |Phases short explanation
|-
! scope="col" style="text-align:center;"|Phase 1
! scope="col" style="text-align:center;"|Phase 2
! scope="col" style="text-align:center;"|Phase 3
! scope="col" style="text-align:center;"|Phase 4
|-
| scope="col" style="text-align:center;"|Melee Auto-attack
| scope="col" style="text-align:center;"|Amalgamations
| scope="col" style="text-align:center;"|Melee Auto-attack
| scope="col" style="text-align:center;"|Magic Auto-attack
|-
| scope="col" style="text-align:center;"|Elemental Lockdown
| scope="col" style="text-align:center;"|Praesuls(Umbra > Glacies > Cruor > Fumus)
| scope="col" style="text-align:center;"|Smoke Blades
| scope="col" style="text-align:center;"|Mark of the Elements
|-
| scope="col" style="text-align:center;"|Melee Auto-attack
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|Unstable Smoke
| scope="col" style="text-align:center;"|Virus
|-
| scope="col" style="text-align:center;"|Shadow Orbs
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|Icicle Slam
| scope="col" style="text-align:center;"|Shadow Smash
|-
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|Freeze
|-
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|Blood Absorption
|}
|}
|-|Phases, Fully explained=
{| class="wikitable dropstable rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" |Phases short explanation
|-
! scope="col" style="text-align:center;"|Ability Name
! scope="col" style="text-align:center;"|Explanation on how it works
! scope="col" style="text-align:center;"|Additional Ability
|-
| scope="col" style="text-align:center;"|*Auto-attack (Melee)
| scope="col" style="text-align:center;"| Used in Phase 1 and 3
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|*Auto-attack (Magic)
| scope="col" style="text-align:center;"| Used in Phase 4
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|*<span id="Elemental Lockdown">Elemental Lockdown</span>
| scope="col" style="text-align:center;"|Nex yells "The elements, they call to me", turning to look into one of the four quadrants of the arena while she flies up into the air. She lands in the centre of the arena facing the same quadrant she faced prior to flying up and deals typeless damage to any players within a 3x3 area. After a few seconds ice stalagmites appear, dividing the arena's quadrants. They deal moderate damage if they are stood on.
Make sure you are about 2 - 3 game tiles away from impact tile
| scope="col" style="text-align:center;"|Three blood reavers with 35,000,000 life points spawn in the quadrants that Nex is not facing and begin advancing towards her. If a reaver reaches Nex, she yells "Taste the true power of a blood sacrifice", and deals 50% of the total hp the reaver had upon reaching Nex.
|-
| scope="col" style="text-align:center;"|*Shadow orbs
| scope="col" style="text-align:center;"|If Nex has not been phased 4-14 auto's after the Elemental Lockdown, she will yell "Let the shadow engulf you. Give in to it." She creates three red shadow orbs per player, placing them on the tiles that they are currently stood on. The orbs deal typeless damage every tick if the player is on top of one of them. Moving one space away from your location for each spawned orb is enough to avoid taking damage. These orbs remain on the floor for some time even after being initially evaded.
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|*Amalgamations
| scope="col" style="text-align:center;"|Nex will summon 4 amalgamations of the Anicent Magicks: shadow, ice, blood and smoke, each one being placed diagonally across from her to their respective crystals. The amalgamations will need to be destroyed before their bar is filled.
| scope="col" style="text-align:center;"|If the amalgamation is destroyed before the bar is filled a weaker Praesul of the corresponding element is summoned shortly after the crystal is destroyed.
If the amalgamation is not destroyed before the bar fills completely a stronger version of the corresponding Praesul will be summoned.
|-
| scope="col" style="text-align:center;"|Praesuls (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke))
| scope="col" style="text-align:center;"|After killing the amalgamations 4 Praesuls representing the different elements of Ancient Magicks are spawned.  The order in which the Praesuls need to be killed is '''VERY IMPORTANT'''. From first to last the order in which you need to kill them are: (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke)
| scope="col" style="text-align:center;"|Pay very close attention if this order is not followed as the order of the pillars in the final phase relies on the order in this phase.
|-
| scope="col" style="text-align:center;"|Smoke Blades
| scope="col" style="text-align:center;"|Nex announces this attack with the line Feel the smoke all around you. LET IT CONSUME YOU.. She targets two random players with one line coming from the north and another from the east. This is indicated with the message Nex begins to draw smoke from the north/east towards you!. Three auto-attacks after this attack is initiated, a wall of smoke will appear in the same direction as the previous lines.
| scope="col" style="text-align:center;"|Upon receiving this message, take note of which direction in the smoke has targeted you and run to an adjacent wall that is opposite the direction of the smoke. For example, if you are targeted by a smoke wall from the north, stand next to either the east or west walls of the arena; for smoke from the east, stand on the north or south walls. If the players stand directly next to the correct wall, the smoke will not appear at all. Players who are targeted by the smoke walls should indicate which direction it is coming from to allow other players to quickly change positions if they cannot move.
|-
| scope="col" style="text-align:center;"|Unstable Smoke
| scope="col" style="text-align:center;"|Nex announces this attack with the line "Even I can not control the element of smoke... Let us see if you can." This is followed by the following message in the chat interface: "Nex casts a thick black smoke towards the centre of the arena.." Nex sends a small black cloud in a random direction. Upon landing, a smoke ring spawns. When someone moves into the ring, an unstable crystal will appear in the middle, which can be clicked on.


If no one activates the crystal, everyone will be hit for damage split over the number of players in the arena. Grabbing the crystal will deal lesser damage split evenly to everyone that was in the smoke ring when it was grabbed.
{| class="article-table" style="width: 60%;border: 1px solid black;"
| scope="col" style="text-align:center;"|
! style="background-color:navy;color:white;" |Getting There
|-
|-
| scope="col" style="text-align:center;"|Icicle Slam
| style="width: auto;border: 1px solid black;" |To get to Nex: Angel of Death, use the teleport interface. This is done with the command CTRL+X or ::bosses. Double click Nex: Angel of Death or click Nex: Angel of Death then "Teleport"  
| scope="col" style="text-align:center;"|Nex picks one or two targets (based on the amount of players in the arena); these players have a warning message when this occurs with the message stating Ice begins forming around your feet, locking you in place., which applies a bind and stun. Five ticks after this message, an icicle from above will slam onto the player, accompanied with the message "An icicle falls from the ceiling, locking you in place".
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|Mark of the Elements
| scope="col" style="text-align:center;"|Nex targets a random player with the message Nex has marked you to take the full force of the elements. with large amount of smoke, shadow, blood and ice energy. A blue bar will appear above the targeted player.
| scope="col" style="text-align:center;"|When the bar fills energy from all four pillars converges on the player. If the player is not inside the dome when the elements impact the player, they will be instantly killed.
If the player survives the initial burst, a follow-up message will appear stating The shield blocks most of the damage, but you feel the elements boiling up inside. Like the instant-kill attack, a second blue bar appears over them, filling over time. Once this bar fills and disappears a large elemental bomb will appear at the location the player was standing, dealing typeless damage every two ticks if its radius is entered. The bombs last indefinitely until Nex is killed.
|-
| scope="col" style="text-align:center;"|Shadow Smash
| scope="col" style="text-align:center;"|The shadow crystal allows Nex to place 3-5 shadow traps (similar to the shadow phase traps from the original encounter) underneath players, which will follow them around. 3 ticks after the traps are placed, they will go off, dealing typeless damage if a player is standing on top of one.
| scope="col" style="text-align:center;"|This crystal must be killed in the order that the Praesuls from Phase 2 were killed.  In an ideal scenario this is the first crystal to fall. (Located in the South-East corner of the arena.)
|-
| scope="col" style="text-align:center;"|Freeze
| scope="col" style="text-align:center;"|The ice crystal allows Nex to have the ability to use an attack similar to the icicle prison from the previous phase.
| scope="col" style="text-align:center;"|This crystal must be killed in the order that the Praesuls from Phase 2 were killed.  In an ideal scenario this is the second crystal to fall. (Located in the North-East corner of the arena.)
|-
| scope="col" style="text-align:center;"|Blood Absorption
| scope="col" style="text-align:center;"|Until the blood crystal is destroyed, Nex will be able to heal herself from her attacks, around 500-700 health for each successful attack regardless of the damage it inflicts.
| scope="col" style="text-align:center;"|This crystal must be killed in the order that the Praesuls from Phase 2 were killed.  In an ideal scenario this is the third crystal to fall. (Located in the North-West corner of the arena.)
|-
| scope="col" style="text-align:center;"|Virus
| scope="col" style="text-align:center;"|The smoke crystal allows Nex to send viruses out at players, which drains their stats and overload timers. The virus has three stages; low, medium and high, with each stage indicated with a message in the game box. The state of the virus gradually increases as soon as the player obtains one; there is no way to cancel the virus.
| scope="col" style="text-align:center;"| This crystal must be killed in the order that the Praesuls from Phase 2 were killed.  In an ideal scenario this is the last crystal to fall. (Located in the South-West corner of the arena.)
|-|Attack Rotation=
Phase 1: <br>
'''Attack rotation:'''
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 1
| width="auto" | 4 [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-purple" | [[#Elemental Lockdown|Elemental Lockdown]]
| width="auto" | 4-14 (random) [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-red" | [[#Shadow orbs|Shadow orbs]]
| width="auto" | 4-14 (random) [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-yellow" | [[#Elemental Lockdown|Repeat from Elemental Lockdown]]
|}
<br>
Phase 2: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 2
| width="Auto" class="table-bg-green" | [[#Amalgamations|Amalgamations]]
| width="Auto" class="table-bg-yellow" | [[#Praesuls (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke)|Praesuls (Umbra(Shadow) > Glacies(Ice) > Cruor(Blood) > Fumus(Smoke)]]
|}
<br>
Phase 3: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 3
| width="auto" | 4-9 (random) [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-green" | [[#Random skill|Random choice of Smoke Blades/Unstable Smoke/Icicle Slam]]
| width="auto" | 4-9 (random) [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-red" | [[#Random skill|Random choice of Smoke Blades/Unstable Smoke/Icicle Slam (cannot be repeat of previous special used).]]
| width="auto" class="table-bg-blue" | Repeats cycle
|}
<br>
Phase 4: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 4
| width="auto" | [[#Auto-Attacks|Auto-Attacks]]
| width="auto" class="table-bg-red" | [[#Mark of the Elements|Mark of the Elements]]
| width="auto" class="table-bg-blue" | Repeats cycle
|}
</tabber>
|}
|}
|}


{|class="article-table" style="width: 55%;border: 1px solid black;"
{|class="article-table mw-collapsible mw-collapsed" style="width:60%;border: 1px solid black;" data-expandtext="show" data-collapsetext="hide"
!style="background-color:navy;color:white;"|Collection Log Rewards
!style="background-color:navy;color:white; text-align:center"|Collection Log Rewards
|-
|style="width: auto;border: 1px solid black;"|
{| class="fandomtable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center; max-width:65%" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" | Collection Log Rewards
|-
|-
|style="text-align:center;" |
|style="width: 55%;border: 1px solid black;"|
<tabber>
<center>
 
{{#tag:tabber|
|-|Base Log Rewards=
{{!}}-{{!}}Base Log Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 5}}
{{CLL| Name=$100 Custom Credit Scroll | Quantity = 5}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}


 
{{!}}-{{!}}Prestige 1 Rewards=
|-|Prestige 1 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 10}}
{{CLL| Name=$250 Custom Credit Scroll | Quantity = 1}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}
{{CLL| Name=Treasure Hunter Chest Key| Quantity = 15}}


 
{{!}}-{{!}}Prestige 2 Rewards=
|-|Prestige 2 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 15}}
{{CLL| Name=$250 Custom Credit Scroll | Quantity = 2}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}
 
{{CLL| Name=Treasure Hunter Chest Key| Quantity = 15}}
 
|-|Prestige 3 Rewards=


{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{!}}-{{!}}Prestige 3 Rewards=
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 20}}
{{CLL| Name=$250 Custom Credit Scroll | Quantity = 3}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}
 
{{CLL| Name=Treasure Hunter Chest Key| Quantity = 15}}
 
|-|Prestige 4 Rewards=


{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{!}}-{{!}}Prestige 4 Rewards=
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 25}}
{{CLL| Name=$250 Custom Credit Scroll | Quantity = 4}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}
 
{{CLL| Name=Treasure Hunter Chest Key| Quantity = 15}}
 
|-|Prestige 5 Rewards=


{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{{!}}-{{!}}Prestige 5 Rewards=
{{CH}}
{{CH}}
{{CLL|Name = Treasure Hunter Chest| Quantity = 30}}
{{CLL| Name=$250 Custom Credit Scroll | Quantity = 5}}
|}
{{CLL| Name=Kaiser Fragment| Quantity = 5}}
{{CLL| Name=Treasure Hunter Chest Key| Quantity = 15}}


 
</center>
</tabber>
}}
|}
|}
|}


{| class="article-table" style="width: 55%;border: 1px solid black;"
{| class="article-table" style="width: 60%;border: 1px solid black;" data-expandtext="show" data-collapsetext="hide"
! style="background-color:navy;color:white;" |Drops
! style="background-color:navy;color:white;text-align:center" |Drops
|-
|-
| style="width: auto;border: 1px solid black;" |
| style="width: auto;border: 1px solid black;" |
<center>
{{DropsTableHead}}
{{DropsTableHead}}
{{DropsLine|Name = Deadly Shard|Quantity = 3-20|Rarity = Always}}
{{DropsLine|Name = Angelic Bones|Quantity = 1|Rarity = Always}}
{{DropsLine|Name = Gold Coin|Quantity = 100-250|Rarity = 1/25}}
{{DropsLine|Name = Deadly Shard|Quantity = 25-75|Rarity = Always}}
{{DropsLine|Name = Deadly Shard|Quantity = 25|Rarity = 1/25}}
{{DropsLine|Name = Gold Coin|Quantity = 200-500|Rarity = 1/3}}
{{DropsLine|Name = Platinum Coin|Quantity = 5|Rarity = 1/250}}
{{DropsLine|Name = Deadly Key|Quantity = 2-5|Rarity = 1/3}}
{{DropsLine|Name = Dream Enchantment Stone|Quantity = 1|Rarity = 1/250}}
{{DropsLine|Name = Platinum Coin|Quantity = 5-10|Rarity = 1/25}}
{{DropsLine|Name = Dream Enchantment Stone|Quantity = 1|Rarity = 1/25}}
{{DropsLine|Name = Mid Tier Gem Box|Quantity = 1|Rarity = 1/250}}
{{DropsLine|Name = Mid Tier Gem Box|Quantity = 1|Rarity = 1/250}}
{{DropsLine|Name = Treasure Hunter Chest|Quantity = 1|Rarity = 1/250}}
{{DropsLine|Name = Treasure Hunter Chest|Quantity = 1|Rarity = 1/250}}
Line 247: Line 81:
{{DropsLine|Name = Advanced Weapon Battle Pass Skip|Quantity = 1|Rarity = 1/1,000}}
{{DropsLine|Name = Advanced Weapon Battle Pass Skip|Quantity = 1|Rarity = 1/1,000}}
{{DropsLine|Name = Zodiac Coin (Aquarius)|Quantity = 1|Rarity = 1/1,000}}
{{DropsLine|Name = Zodiac Coin (Aquarius)|Quantity = 1|Rarity = 1/1,000}}
{{DropsLine|Name = Platinum Coin|Quantity = 100|Rarity = 1/2,500}}
{{DropsLine|Name = Platinum Coin|Quantity = 100|Rarity = 1/1,500}}
{{DropsLine|Name = Deadly Totem|Quantity = 1|Rarity = 1/2,500}}
{{DropsLine|Name = Deadly Totem|Quantity = 1|Rarity = 1/1,500}}
{{DropsLine|Name = Blood Attachment|Quantity = 1|Rarity = 1/1,500}}
{{DropsLine|Name = Ice Attachment|Quantity = 1|Rarity = 1/1,500}}
{{DropsLine|Name = Soul of Redemption|Quantity = 1|Rarity = 1/2,500}}
{{DropsLine|Name = Soul of Redemption|Quantity = 1|Rarity = 1/2,500}}
{{DropsLine|Name = Wand of Praesul|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Wand of Praesul|Quantity = 1|Rarity = 1/2,500}}
{{DropsLine|Name = Blood Attachment|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Ice Attachment|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Angelic Ice Shield|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Angelic Ice Shield|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Virtus Book Shard|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Virtus Book Shard|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Pernix's Quiver|Quantity = 1|Rarity = 1/5,000}}
{{DropsLine|Name = Pernix's Quiver|Quantity = 1|Rarity = 1/5,000}}
</center>
|}
|}
{| class="article-table" style="width: 60%;border: 1px solid black;" data-expandtext="show" data-collapsetext="hide"
! style="background-color:navy;color:white;text-align:center" |Basic Video
|-
| style="width: auto;border: 1px solid black;" |
<youtube>9qL3IHFAOMA</youtube>
|}
|}

Latest revision as of 06:37, 13 February 2024

This article has a strategy guide.
All information on mechanics, setups, and tactics is on the subpage.
Nex: Angel of Death
Nex AOD.png
Combat Level 7000
Hitpoints 7,500,000,000
Slayer Level None
Aggressive Yes
Attack Style Tribrid
Attack Speed Monster attack speed 10.gif
Max Hit Unknown
Weakness Check Info
Always Drops 25-75 Deadly Shard
Examine It´s a Nex: Angel of Death
Hit Cap N/A
Nex: Angel of Death
Nex: Angel of Death is a high level boss, released on July 25th, 2023, and is a successor to the original Nex boss fight.

You can access the fight by doing Ctrl+X then clicking Nex: Angel of Death under Bosses.
Suggested number of players: 5+
Players will need to deal 200,000,000 damage to receive loot.

Getting There
To get to Nex: Angel of Death, use the teleport interface. This is done with the command CTRL+X or ::bosses. Double click Nex: Angel of Death or click Nex: Angel of Death then "Teleport"
Collection Log Rewards
Drops
Item Quantity Rarity
Angelic Bones.png Angelic Bones 1 Always
Deadly Shard.png Deadly Shard 25−75 Always
Gold Coin.png Gold Coin 200−500 1/3
Deadly Key.png Deadly Key 2−5 1/3
Platinum Coin.png Platinum Coin 5−10 1/25
Dream Enchantment Stone.png Dream Enchantment Stone 1 1/25
Mid Tier Gem Box.png Mid Tier Gem Box 1 1/250
Treasure Hunter Chest.png Treasure Hunter Chest 1 1/250
Platinum Coin.png Platinum Coin 25 1/1,000
Kaiser Visage.png Kaiser Visage 1 1/1,000
Advanced Weapon Battle Pass Skip.png Advanced Weapon Battle Pass Skip 1 1/1,000
Zodiac Coin (Aquarius).png Zodiac Coin (Aquarius) 1 1/1,000
Platinum Coin.png Platinum Coin 100 1/1,500
Deadly Totem.png Deadly Totem 1 1/1,500
Blood Attachment.png Blood Attachment 1 1/1,500
Ice Attachment.png Ice Attachment 1 1/1,500
Soul of Redemption.png Soul of Redemption 1 1/2,500
Wand of Praesul.png Wand of Praesul 1 1/2,500
Angelic Ice Shield.png Angelic Ice Shield 1 1/5,000
Virtus Book Shard.png Virtus Book Shard 1 1/5,000
Pernix's Quiver.png Pernix's Quiver 1 1/5,000
Basic Video