Editing Extreme Arcade

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[[File:Extreme Arcade.png|center]]
[[File:Extreme Arcade.png|center]]


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In the unfortunate event of a player's death before completing the Extreme Arcade, token rewards align with the same formula as those in the regular mode, ensuring fairness and consistency in the reward system.
In the unfortunate event of a player's death before completing the Extreme Arcade, token rewards align with the same formula as those in the regular mode, ensuring fairness and consistency in the reward system.


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A poison gas mechanic is in place that slowly drains the player's hitpoints if they remain stationary for too long. To prevent this, players must regularly move within the area. If affected by the gas, simply moving will halt its effects.
A poison gas mechanic is in place that slowly drains the player's hitpoints if they remain stationary for too long. To prevent this, players must regularly move within the area. If affected by the gas, simply moving will halt its effects.


=Clearing Waves=


Wave section does not matter in how they are cleared. Waves do get more difficult as they progress, however the method of completion does not change unless the player is or is not using Area of Effect (AoE).
|-|Waves=


==No AoE==
When clearing waves without an AoE weapon, positioning in a corner of the room while ensuring regular movement to avoid the poison gas is advisable. NPCs should be attacked as they approach. Without AoE, it may be necessary to carry some food items such as Rainbow Fish or Special Bandages from Dreamland. It is strongly recommended to have healing and prayer restoration gear equipped.
==AoE==
If the player possesses an AoE weapon, Regular Mode Arcade becomes much simpler. The option to stand in a corner or in the middle of the room is available. As waves of monsters approach, waiting for them to group up before attacking them collectively is advisable. Carrying Special Bandages from Dreamland in case hitpoints become low is recommended. Additionally, ensuring the presence of healing and prayer restoring gear is essential for added sustain.
|-|Waves=
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{| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
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|- '''The following tables are breakdowns of the enemies you will face throughout the 50 waves of the regular mode arcade minigame.'''
|- '''The following tables are breakdowns of the enemies you will face throughout the 50 waves of the regular mode arcade minigame.'''
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2x Dark Raiden
2x Dark Raiden
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|}
|-|Cape Rewards=
{{:Infernal Capes}}
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