Editing Custom Starter Guide
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'''Damage Multipliers'' multiply your damage by X amount depending on what multiplier you have. | '''Damage Multipliers'' are what will give you the big hits. These do exactly as their name suggests, they multiply your damage by X amount depending on what multiplier you have. | ||
You can only have 1 damage multiplier on an item. | You can only have 1 damage multiplier on an item. | ||
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'''<u>Step 1:</u>''' | '''<u>Step 1:</u>''' | ||
If you want more damage, your first addition should be a damage multiplier. Ideally adding 1/5 chance for 2x damage is what you want. | |||
*'''Steady Supply of Scrolls:''' You can jump straight to 1/5 chance for 2x damage by using custom scrolls | |||
*'''Slow Supply of Scrolls:''' You can add 1/10 chance for 2x damage, and then later upgrade it to 1/5 chance for 2x damage. | |||
The reason getting the multiplier to a 1/5 chance is so important is because it will apply significantly more often. The 1/10 chance can feel weak at times if you have bad luck with it applying to hits. | |||
To get to the 1/5 chance for 2x damage effect, there are 2 ways you can do it. This also applies to stronger multipliers all the way up to 1/5 for 5x. | |||
*You can add 1/5 for 2x damage directly by using $2,000 in custom scrolls.(see custom price guide for reference) | |||
*You can add 1/10 for 2x damage for $1,000 in custom scrolls, and then later upgrade it to 1/5 by paying the difference in the price. So to upgrade this it would cost you another $1,000 in scrolls, totaling in $2,000 just like if you jumped straight to the 1/5 chance. | |||
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'''<u>Step 3:</u>''' | '''<u>Step 3:</u>''' | ||
After adding some tribrid bonus, it is time to add some more stats to your custom. We will follow the same concept as with tribrid bonus. | |||
*'''Steady Supply of Scrolls:''' Save up to add 50k stats. | |||
*'''Slow Supply of Scrolls:''' Add 10k stats. | |||
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'''<u>Slayer Additions:</u>''' | '''<u>Slayer Additions:</u>''' | ||
This can only be added to | This can only be added to a cape and a pet. These add up quick and are very good if you do a lot of consistent slayer. | ||
1: Slayer Point Boost(Max: 5) | 1: Slayer Point Boost(Max: 5) | ||
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'''<u>Step 1:</u>''' | '''<u>Step 1:</u>''' | ||
'''Add a 1/5 chance for 2x damage Multiplier to your custom.''' | |||
The overall damage and DPS you gain from this is too good to push until later on, multipliers should always be one of your first upgrades. | |||
You can follow the method of obtaining this in '''Step 1''' of the damage path. | |||
'''<u>Step 2:</u>''' | |||
'''25x25 AOE or 50x50 AOE''' | |||
*If you do a lot of PVMing, but you do not farm your donator zone much, go with 25x25. | |||
*If you farm your donator zone a lot, 50x50 will be more useful as it will grant you up to twice as many kills per hour. | |||
'''<u>Step 3:</u>''' | |||
'''Now is a good time to add some stats and tribrid bonus.''' | '''Now is a good time to add some stats and tribrid bonus.''' | ||
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Similar to in the damage path, if you have a good steady supply of [[Custom Credit Scrolls]], save up to add a bulk amount to your custom. | Similar to in the damage path, if you have a good steady supply of [[Custom Credit Scrolls]], save up to add a bulk amount to your custom. | ||
Most weapons come with base stats, so it is best to add tribrid bonus before adding more stats. | Most weapons come with base stats, so it is best to add tribrid bonus before adding more stats. | ||
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'''<u>Step | '''<u>Step 4:</u>''' | ||
'''Max attack distance''' | '''Max attack distance''' | ||
*This is very useful in many places, and can save you time by letting you attack from so much further away. | *This is very useful in many places, and can save you time by letting you attack from so much further away. | ||