Melee gear description. Break in to "gear" "weapons" "offhands" and "extras"
List is not exhaustive, just starts from Starter set and goes forward. Help with confusion of gear.
Starter Set
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Stats
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Info
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|
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Bonus
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Attack
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Defence
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Stab
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+1,800
|
+1,800
|
Slash
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+1,800
|
+1,800
|
Crush
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+1,800
|
+1,800
|
Magic
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+1,800
|
+1,800
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Range
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+1,800
|
+1,800
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Strength Boosts
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Melee
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+1,800
|
0%
|
Magic
|
+22,290
|
0%
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Range
|
+1,800
|
0%
|
|
The Starter Set is a 6 piece tribrid armour set. The set can only be obtained on 1 account, however feel free to PM any Staff Member online to receive a Starter Set Retrieval Box.
The set offers no additional benefit to drop rate, luck or tribrid damage boost.
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Upgrade
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Class
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Upgrades
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Tribrid
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Am'orth Set
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Stats
|
Info
|
|
|
Bonus
|
Attack
|
Defence
|
Stab
|
+2,450
|
+2,750
|
Slash
|
+2,450
|
+2,750
|
Crush
|
+2,450
|
+2,750
|
Magic
|
+0
|
+2,750
|
Range
|
+0
|
+2,750
|
Strength Boosts
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Melee
|
+1,750
|
0%
|
Magic
|
+0
|
0%
|
Range
|
+0
|
0%
|
|
The Am'orth Set set is an early game melee set. It has stats comparable to the Starter Set, albeit slightly more accuracy bonus. It is obtained from Guardian of Am'orth.
When the Am'orth Helm, Am'orth Platebody, and Am'orth Platelegs are worn together, a set bonus of a 10% Drop Rate Boost is provided. The cape is not needed for this set bonus.
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Upgrade
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Class
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Upgrades
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Melee
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