Stat Boosters | |||
---|---|---|---|
Muscle Milk | Cursed Imbued Heart | ||
Damage Multipliers | |||
2x Damage Card | 2.5x Damage Card | Unlimited 3.0x Damage Card | Unlimited 3.5x Damage Card |
Unlimited 4.0x Damage Card | Unlimited 4.5x Damage Card | 5x Damage Card (3 mins) | Summer Cocktail Damage |
Tribrid % Boosts | |||
Potion of Suffering | |||
Miscellaneous | |||
Voting Bonus Scroll - Damage, Tribrid, and Multiplier | |||
Boosters are listed from least to most effective |
Damage Boosts: Difference between revisions
No edit summary |
No edit summary |
||
Line 26: | Line 26: | ||
[[Christmas Cocktail Damage]] | [[Christmas Cocktail Damage]] | ||
[[10th Anniversary Cake]] | |||
[[Enchanted Easter Egg]] | [[Enchanted Easter Egg]] | ||
[[Enchanted Snowflake]] | [[Enchanted Snowflake]] | ||
[[Enchanted Birthday Cake]] | |||
|- | |- | ||
! colspan="4" | Tribrid % Boosts | ! colspan="4" | Tribrid % Boosts |
Latest revision as of 13:21, 19 May 2024
Boosting damage is an important aspect of combat on Redemption. There are several different methods to boost the player's damage and this guide will give more insight in to that. Do note that these methods are not exhaustive and there are many methods to increase damage dealt. This guide is a brief overview on how to ensure damage is being optimally dealt.
Rank | Multiplier |
---|---|
Sponsor | 2x |
Executive | 2.5x |
Inferno | 3x |
Platinum | 4x |
Arcane | 5x |
Diamond | 6x |
ELO Explanation |
---|
To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.
ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game. |
User Type | Inactivity Period | Decay Rate per Day | ELO Requirement Fulfillment |
---|---|---|---|
Donator, Super Donator, Extreme Donator | 1 day | 0.07 | Until ELO requirement is met |
Sponsor | 7 days | 0.03 | Until ELO requirement is met |
Executive & Inferno | 7 days | 0.01 | Until ELO requirement is met |
Platinum Partner & Arcane | 30 days | 0.01 | Until ELO requirement is met |
Diamond Partner | No decay | N/A | N/A |
Purchase ELO Protection scrolls to prevent ELO loss for one, three, or seven additional days. |
Rank | ELO Cap |
---|---|
Non-Donator & Regular Donator | 1.1x multiplier (110% bonus) |
Super Donator | 1.2x multiplier (120% bonus) |
Extreme Donator | 1.3x multplier (130% bonus) |
Sponsor | 1.75x multiplier (175% bonus) |
Executive | 2.5x multiplier (250% bonus) |
Inferno | 3x multiplier (300% bonus) |
Platinum Partner | 4x multiplier (400% bonus) |
Arcane | 5x multiplier (500% bonus) |
Diamond Partner | 6x multiplier (600% bonus) |
The player can charge the gem using Vote Tickets. Tickets can be added every 12 hours. Each ticket grants a 0.1% damage boost. This boost will remain until the player is deemed inactive. The maximum boost attainable from the vote gem is 100.0%
The player can click "info" on the gem to find out their total damage boost. The player must have voted in order to be granted the bonus from the Vote Gem. The vote gem must also remain in the player's inventory or toolbelt for the damage boost to be active.
Rank | Ticket Charges | Damage Boost (per 12 hrs) |
---|---|---|
Sponsor and below | 2 | 0.2% |
Executive & Inferno | 3 | 0.3% |
Platinum & Arcane | 5 | 0.5% |
Diamond | 6 | 0.6% |
Item Creation[edit | edit source]
Upgrading[edit | edit source]
Upgrade Location | Chance | |
---|---|---|
Inventory | 100.0% | |
Item | Quantity | |
Vote Gem | 1 | |
Voting Gem Imbuement | 1 | |
Results in | ||
Advanced Vote Gem |
The Enchantment system enables players to enhance their gear systematically. Items with stats can acquire "levels," providing a 5% bonus to their base stats per level, reaching a maximum of 250% at level 50. Enchantment impacts the base stats of the weapon or item, not the stats boosted by elo. To view stats with enchantments, refer to the Equipment Viewer.
(Only Supreme Enchantment Stones can enchant items beyond level 25. Any item with stats is eligible for enchantment.)
Enchantments are account-locked. Trading an enchanted item will reset it to level 0 for the buyer. If an enchanted item is sold, and a new one is purchased, the new item retains any previously achieved enchantment levels.
Common equipment upgrade progression:
Enchantment Stone | Upgrade Range |
---|---|
Perfect Enchantment Stone | Levels 1-11 |
Dream Enchantment Stone | Levels 11-17 |
Dream Enchantment Stone (e) | Levels 17-25 |
Supreme Enchantment Stone | Levels 25-50 |
Eternal Enchantment Stone | Levels 50-100 |
Enchanting items with both Enchantment Stones and High-Grade Enchantment Stones carries a 1% risk of destroying the item.
Using Perfect, Dream, Dream (e), and Supreme enchantment stones will not destroy items.
Perfect Dream and Eternal stones have a chance to fail but won’t destroy the item, while Dream (e) and Supreme stones will not fail or destroy items, Eternal enchantment stone have a 50% chance to Level 75 and a 25% chance to level 100
Gems are a way for the player to boost their damage. They are the main reward from the Salvage skill. They are obtainable from Bountiful Gem Box, Mid Tier Gem Box, & High Tier Gem Box (Boxs obtainable through our store).
Bountiful Gem Box's Can also be Purchased from the Salvage Shop Rotation C.
Damage Gem Boosts (Melee, Magic, & Ranged) | |||||||||
---|---|---|---|---|---|---|---|---|---|
Gem Tier | Boost | ||||||||
Tier 1 | 1% Damage | ||||||||
Tier 2 | 2% Damage | ||||||||
Tier 3 | 3% Damage | ||||||||
Tier 4 | 4% Damage | ||||||||
Tier 5 | 5% Damage | ||||||||
Tier 6 | 6% Damage | ||||||||
Tier 7 | 7% Damage | ||||||||
Tier 8 | 8% Damage | ||||||||
Tier 9 | 9% Damage | ||||||||
Tier 10 | 10% Damage | ||||||||
Tier 11 | 11% Damage | ||||||||
Tier 12 | 12% Damage | ||||||||
Tier 13 | 13% Damage |
Tribrid Gem Damage Boosts | |||||||||
---|---|---|---|---|---|---|---|---|---|
Tier | Drop Rate Bonus | ||||||||
T1 | +1% | ||||||||
T2 | +2% | ||||||||
T3 | +3% | ||||||||
T4 | +4% | ||||||||
T5 | +5% | ||||||||
T6 | +6% | ||||||||
T7 | +7% | ||||||||
T8 | +8% | ||||||||
T9 | +9% | ||||||||
T10 | +10% | ||||||||
T11 | +11% | ||||||||
T12 | +12% | ||||||||
T13 | +13% | ||||||||
T14 | +14% | ||||||||
T15 | +15% | ||||||||
T16 | +16% | ||||||||
T17 | +17% | ||||||||
T18 | +18% | ||||||||
T19 | +19% | ||||||||
T20 | +20% | ||||||||
T21 | +21% | ||||||||
T22 | +22% | ||||||||
T23 | +23% | ||||||||
T24 | +24% | ||||||||
T25 | +25% |
Drop Rate Boosts | |||||||||
---|---|---|---|---|---|---|---|---|---|
Tier | Drop Rate Bonus | ||||||||
T1 | +1% | ||||||||
T2 | +2% | ||||||||
T3 | +3% | ||||||||
T4 | +4% | ||||||||
T5 | +5% | ||||||||
T6 | +6% | ||||||||
T7 | +7% | ||||||||
T8 | +8% | ||||||||
T9 | +9% | ||||||||
T10 | +10% | ||||||||
T11 | +11% | ||||||||
T12 | +12% | ||||||||
T13 | +13% | ||||||||
T14 | +14% | ||||||||
T15 | +15% | ||||||||
T16 | +16% | ||||||||
T17 | +17% | ||||||||
T18 | +18% | ||||||||
T19 | +19% | ||||||||
T20 | +20% | ||||||||
T21 | +21% | ||||||||
T22 | +22% | ||||||||
T23 | +23% | ||||||||
T24 | +24% | ||||||||
T25 | +25% |
You can obtain higher tier gems by combining them at a percent chance to fail with some requiring Salvage Fragments as material.
(This is done in your inventory shown in the GIF below)
Gems require a certain Salvage level to upgrade:
To upgrade gems, players must meet the following Salvage level requirements:
Salvage Level | Upgrade Range |
---|---|
1 | T1-T2 |
20 | T2-T3 |
30 | T3-T4 |
40 | T4-T5 |
50 | T5-T6 |
60 | T6-T7 |
70 | T7-T8 |
80 | T8-T9 |
90 | T9-T10 |
100 | T10-T11 |
110 | T11-T12 |
120 | T12-T13 |
The Gem Upgrade Chance % increases based on the player's Salvage level:
Salvage Level | Gem Upgrade Chance % |
---|---|
50 | 1% increase |
92 | 2% increase |
99 | 5% increase |
120 | 10% increase |
150 | 15% increase |
This is a step by step guide on how to add gems to gear sockets. This guide was made by Deathkill.
Step 1:
For starters, you will need Salvage Fragments.
You can easily obtain Salvage Fragments by salvaging Chunks of Salvage at the salvaging table near the ::upgrade teleport location.
You can salvage a total of 30 chunks of salvage per day, this equates to a total of 3,000 salvage fragments.
Step 2:
Now that you have the Salvage Fragments, you want to go to the NPC named Black Smith right next to the salvaging table.
Choose the option that says "Socket", once you do this interface will appear:
Next, choose the piece of gear from your inventory that you would like to add gems to. Once chosen, the interface should look like this:
Step 3:
To unlock a gem socket on that piece of gear, click on the box with the lock symbol inside of it. You will be asked in the chat box if you are sure you want to proceed with permanently unlocking the slot for that item.
Slot #1 costs 150 Salvage Fragments.
Slot #2 costs 400 Salvage Fragments.
Slot #3 costs 1000 Salvage Fragments. In order to unlock slot #3, you must have an active Elite Membership or be Diamond rank.
Step 4:
This next step is easy. In order to add the gem of your choice to your gear in the interface, simply select the gem in your inventory and select the Yes please. option when prompted in the chat box.
After you have done this, your interface should look like this:
Congratulations! You have added the gem to one of your three gear sockets. This can be done to an item from each of the 14 gear slots, totaling up to 42 gem sockets that you can add gems to.
The player will need a Gem Removal Tool from the Salvage Shop to remove gems from gear. There is a chance for the removal to break the gem.
The chance to save a gem upon removal increases based on the player's Salvage level:
Salvage Level | Chance % |
---|---|
99 | 10% increase |
120 | 15% increase |
150 | 30% increase |
Gem Bag is an item that can store all your gem in one place!
It's obtainable from the Daily Task Rewards Shop for 125 points!
Salvage is primarily focused on upgrading Base Gems, salvaging resources, and enhancing gem-related activities.
Players will use Gems to level up the skill, mainly by combining them to create higher tiers.
The skill is tied in with Crafting, requiring the player to train Salvage to earn better rewards from Crafting. Please visit Crafting and Gems pages for more information.
Salvage Level | Upgrade Range | Salvage Fragment Requirement | Gem Upgrade Chance % | Success XP | Fail XP |
---|---|---|---|---|---|
1 | T1-T2 | 50 XP | 0 XP | ||
20 | T2-T3 | 150 XP | 50 XP | ||
30 | T3-T4 | 450 XP | 150 XP | ||
40 | T4-T5 | 1350 XP | 450 XP | ||
50 | T5-T6 | 1% increase | 4050 XP | 1350 XP | |
60 | T6-T7 | 12150 XP | 4050 XP | ||
70 | T7-T8 | 36450 XP | 12150 XP | ||
80 | T8-T9 | 109350 XP | 36450 XP | ||
90 | T9-T10 | 328050 XP | 109350 XP | ||
92 | 2% increase | ||||
99 | 5% increase | ||||
100 | T10-T11 | ||||
110 | T11-T12 | ||||
120 | T12-T13 | 10% increase | |||
150 | 15% increase |
Acquisition Method | XP Reward |
---|---|
Fallen Star Mining (Levels 1-99) | 25,000 XP per successful mine |
Fallen Star Mining (Levels 99 and above) | 100,000 XP per successful mine |
Bountiful Gem Box | 25,000 XP |
Mid-Tier Gem Box | 150,000 XP |
High-Tier Gem Box | 500,000 XP |
Salvage Level | Benefits |
---|---|
50 | 1% increased gem upgrade chance |
92 | 2% increased gem upgrade chance |
99 | 5% increased gem upgrade chance & 5% discount at Salvage Shop & 10% increased chance to save gem upon removal |
120 | 10% increased gem upgrade chance & 15% discount at Salvage Shop & 15% increased chance to save gem upon removal |
150 | 15% increased gem upgrade chance & 30% discount at Salvage Shop & 30% increased chance to save gem upon removal |
Sally is the Salvage pet. She can be found by combining Gems or from the Shooting Star Event.
When equipped, she will give the player a boost of 3% increased chance to gem upgrade chance, 3% increase to saving a gem when removing from socket, 3% XP bonus to salvaging when summoned, and a 3% chance to double rewards from shooting star.
This table explains the drop rate to get the Sally pet by combining gems:
Gem Tier | Drop rate: |
---|---|
T6 | 1/16000 |
T7 | 1/8000 |
T8 | 1/4000 |
T9 | 1/2000 |
T10 | 1/1000 |
T11 | 1/500 |
T12 | 1/250 |
The Crafting system in Redemption can be difficult to understand. But, once you understand this skill - it can be extremely beneficial for your account progression!
This guide will provide a full breakdown to the Crafting Skill.
This tab will provide you with all the information you need to know about the basic gems for crafting.
Player will use a chisel on gems to break them down to fragments. The higher the level gem the more shards they will receive and more experience
Range gems will produce Range Gem Fragments
Training crafting can take a long time. In this tab, you can find the full list of gems and the base XP they provide when broken down.
To ensure you are making the most out of your gems, take a look at the Crafting Tools/Boosts tab linked in this page.
The Basic Gems consist of Mage, Melee and Ranged gem.
Gem | XP | Level required | Gem Fragments |
---|---|---|---|
Basic Gem T1 | 1,000 | 1 | 5 Fragments |
Basic Gem T2 | 2,000 | 20 | 10 Fragments |
Basic Gem T3 | 4,000 | 30 | 20 Fragments |
Basic Gem T4 | 8,000 | 40 | 40 Fragments |
Basic Gem T5 | 16,000 | 50 | 80 Fragments |
Basic Gem T6 | 32,000 | 60 | 160 Fragments |
Basic Gem T7 | 64,000 | 70 | 320 Fragments |
Basic Gem T8 | 128,000 | 80 | 640 Fragments |
Basic Gem T9 | 256,000 | 90 | 1,280 Fragments |
Basic Gem T10 | 512,000 | 100 | 2,560 Fragments |
Basic Gem T11 | 1,024,000 | 110 | 5,120 Fragments |
Basic Gem T12 | 2,048,000 | 120 | 10,240 Fragments |
Basic Gem T13 | 4,096,000 | 130 | 20,480 Fragments |
To create Tribrid Gems you need 1 Unity Gemstone and 1000 of each Gem Fragments
Players who have Prestige 1 crafting will create a Tribrid Gem (T2) instead of a Tribrid Gem (T1)
Players who have Prestige 2 crafting will create a Tribrid Gem (T3) instead of a Tribrid Gem (T2)
Players who have Prestige 3 crafting will create a Tribrid Gem (T4) instead of a Tribrid Gem (T3)
Gem | XP | Level required |
---|---|---|
Tribrid Gem T1 | 100,000 | 120 |
Tribrid Gem T2 | 100,000 | 120 prestige 1 |
Tribrid Gem T3 | 100,000 | 120 prestige 2 |
Tribrid Gem T4 | 100,000 | 120 prestige 3 |
Unity Gemstone[edit | edit source]
Upgrading[edit | edit source]
Upgrade Location | Chance | |
---|---|---|
Inventory | 100% | |
Item | Quantity | |
Unity Gemstone | 1 | |
Magic Gem Fragments | 1000 | |
Melee Gem Fragments | 1000 | |
Ranged Gem Fragments | 1000 | |
Results in | ||
Tribrid Gem |
Item Sources[edit | edit source]
Source | Quantity | Rarity |
---|---|---|
Shooting Star | 1 | 1/500 |
Nex: Angel of Death | 1 | 1/125 |
Avian Ascent Raid | 1 | 1/125 |
Slayer Hunter Chest | 1 | 1/25 |
Gem | Level required | Gem Fragments Required |
---|---|---|
T1 -> T2 | 1 | 1,000 of each type of fragment |
T2 -> T3 | 20 | 2,000 of each type of fragment |
T3 -> T4 | 30 | 3,000 of each type of fragment |
T4 -> T5 | 40 | 4,000 of each type of fragment |
T5 -> T6 | 50 | 5,000 of each type of fragment |
T6 -> T7 | 60 | 6,000 of each type of fragment |
T7 -> T8 | 70 | 7,000 of each type of fragment |
T8 -> T9 | 80 | 8,000 of each type of fragment |
T9 -> T10 | 90 | 9,000 of each type of fragment |
T10 -> T11 | 100 | 10,000 of each type of fragment |
T11 -> T12 | 110 | 11,000 of each type of fragment |
T12 -> T13 | 120 | 12,000 of each type of fragment |
T13 -> T14 | 130 | 13,000 of each type of fragment |
T14 -> T15 | 140 | 14,000 of each type of fragment |
T15 -> T16 | 150 | 15,000 of each type of fragment |
T16 -> T17 | 150 | 16,000 of each type of fragment |
T17 -> T18 | 150 | 17,000 of each type of fragment |
T18 -> T19 | 150 | 18,000 of each type of fragment |
T19 -> T20 | 150 | 19,000 of each type of fragment |
T20 -> T21 | 150 | 20,000 of each type of fragment |
T21 -> T22 | 150 | 21,000 of each type of fragment |
T22 -> T23 | 150 | 22,000 of each type of fragment |
T23 -> T24 | 150 | 23,000 of each type of fragment |
T24 -> T25 | 150 | 24,000 of each type of fragment |
Drop Rate gem crafting and disassembling requires Prestige 1 Crafting.
The tier of the gem governs the amount of Drop Rate provided:
I.E. T1 gives 1%, T2 gives 2%, and so on.
Gem | XP | Level required | Gem Fragments |
---|---|---|---|
Drop Rate Gem T1 | 1,000 | 1 | 5 Fragments |
Drop Rate Gem T2 | 2,000 | 20 | 10 Fragments |
Drop Rate Gem T3 | 4,000 | 30 | 20 Fragments |
Drop Rate Gem T4 | 8,000 | 40 | 40 Fragments |
Drop Rate Gem T5 | 16,000 | 50 | 80 Fragments |
Drop Rate Gem T6 | 32,000 | 60 | 160 Fragments |
Drop Rate Gem T7 | 64,000 | 70 | 320 Fragments |
Drop Rate Gem T8 | 128,000 | 80 | 640 Fragments |
Drop Rate Gem T9 | 256,000 | 90 | 1,280 Fragments |
Drop Rate Gem T10 | 512,000 | 100 | 2,560 Fragments |
Drop Rate Gem T11 | 1,024,000 | 110 | 5,120 Fragments |
Drop Rate Gem T12 | 2,048,000 | 120 | 10,240 Fragments |
Drop Rate Gem T13 | 4,096,000 | 130 | 20,480 Fragments |
Drop Rate Gems T1-T13 are upgraded according to the requirements from Salvage.
Gem | Level required | Gem Fragments Required |
---|---|---|
T13 -> T14 | 15 | 20,000 Drop Rate Gem Fragment |
T14 -> T15 | 30 | 30,000 Drop Rate Gem Fragment |
T15 -> T16 | 45 | 40,000 Drop Rate Gem Fragment |
T16 -> T17 | 60 | 50,000 Drop Rate Gem Fragment |
T17 -> T18 | 75 | 60,000 Drop Rate Gem Fragment |
T18 -> T19 | 90 | 70,000 Drop Rate Gem fragment |
T19 -> T20 | 100 | 80,000 Drop Rate Gem Fragment |
T20 -> T21 | 110 | 90,000 Drop Rate Gem Fragment |
T21 -> T22 | 120 | 100,000 Drop Rate Gem Fragment |
T22 -> T23 | 130 | 110,000 Drop Rate Gem Fragment |
T23 -> T24 | 140 | 120,000 Drop Rate Gem Fragment |
T24 -> T25 | 150 | 130,000 Drop Rate Gem Fragment |
It can be used on a gem to break it down into the relevant shards.
Item Sources[edit | edit source]
Source | Quantity | Price |
---|---|---|
Shop Manager | 1 | 1 Bronze Coin |
It can be used on a gem to break it down into the relevant shards.
When used to break down gems, it has a 5% chance of saving a gem (player will receive the byproduct but the gem will remain whole).
Upgrading[edit | edit source]
Upgrade Location | Chance | |
---|---|---|
Inventory | 100% | |
Item | Quantity | |
Crystal Chisel | 1 | |
Soul of Redemption | 10 | |
Results in | ||
Crystal Chisel (i) |
Item Sources[edit | edit source]
Source | Quantity | Price |
---|---|---|
Skilling Point Shop | 1 | 20,000 Skilling Points |
It can be used on a gem to break it down into the relevant shards.
When used to break down gems, it has a 15% chance of saving a gem (player will receive the byproduct but the gem will remain whole).
Item Creation[edit | edit source]
Upgrade Location | Chance | |
---|---|---|
Inventory | 100% | |
Item | Quantity | |
Crystal Chisel | 1 | |
Soul of Redemption | 10 | |
Results in | ||
Crystal Chisel (i) |
Global Experience boosts apply to all skills. Many stack with skill specific boosts.
Donator XP Boosts | |
---|---|
Rank | XP Boost |
Sponsor and below | 0% |
Executive | 5% |
Inferno | 20% |
Platinum | 30% |
Arcane | 40% |
Diamond | 50% |
Misc. XP Boosts | |
---|---|
Method | XP Boost |
Fountain of Fortune | 5%-50% |
Advanced Item Grinder | 5%-50% |
Dream EXP Potion | 5% |
Daily Events | 20% |
Pulse Core* | 10% |
Advanced Pulse Core* | 25% |
Voting Bonus Scroll | 40% |
*The Pulse Core and Advanced Pulse Core do not stack. Only 1 may be used at a time. |
- Prestige 1 Crafting: 5% discount on fragments required to upgrade Tribrid Gems
- Prestige 2 Crafting: 10% discount on fragments required to upgrade Tribrid Gems
- Prestige 3 Crafting: 15% discount on fragments required to upgrade Tribrid Gems
As players progress through the prestige system, the amount of skilling points they obtain will increase when dismantling gems into fragments.
Tier 1 Gems: 10% chance to gain 1 skilling point
Tier 2 Gems: 20% chance to gain 1 skilling point
Tier 3 Gems: 30% chance to gain 1 skilling point
Tier 4 Gems: 40% chance to gain 1 skilling point
Tier 5 Gems: 50% chance to gain 1 skilling point
Tier 6 Gems: 60% chance to gain 1 skilling point
Tier 7 Gems: 70% chance to gain 1 skilling point
Tier 8 Gems: 80% chance to gain 1 skilling point
Tier 9 Gems: 90% chance to gain 1 skilling point
Tier 10 Gems: 100% chance to gain 1 skilling point
Tier 11 Gems: 100% chance to gain 2 skilling points
Tier 12 Gems: 100% chance to gain 3 skilling points
Tier 13 Gems: 100% chance to gain 4 skilling points
Tier 1 Gems: 10% chance to gain 2 skilling points
Tier 2 Gems: 20% chance to gain 2 skilling points
Tier 3 Gems: 30% chance to gain 2 skilling points
Tier 4 Gems: 40% chance to gain 2 skilling points
Tier 5 Gems: 50% chance to gain 2 skilling points
Tier 6 Gems: 60% chance to gain 2 skilling points
Tier 7 Gems: 70% chance to gain 2 skilling points
Tier 8 Gems: 80% chance to gain 2 skilling points
Tier 9 Gems: 90% chance to gain 2 skilling points
Tier 10 Gems: 100% chance to gain 2 skilling points
Tier 11 Gems: 100% chance to gain 4 skilling points
Tier 12 Gems: 100% chance to gain 6 skilling points
Tier 13 Gems: 100% chance to gain 8 skilling points
Tier 1 Gems: 10% chance to gain 3 skilling points
Tier 2 Gems: 20% chance to gain 3 skilling points
Tier 3 Gems: 30% chance to gain 3 skilling points
Tier 4 Gems: 40% chance to gain 3 skilling points
Tier 5 Gems: 50% chance to gain 3 skilling points
Tier 6 Gems: 60% chance to gain 3 skilling points
Tier 7 Gems: 70% chance to gain 3 skilling points
Tier 8 Gems: 80% chance to gain 3 skilling points
Tier 9 Gems: 90% chance to gain 3 skilling points
Tier 10 Gems: 100% chance to gain 3 skilling points
Tier 11 Gems: 100% chance to gain 8 skilling points
Tier 12 Gems: 100% chance to gain 12 skilling points
Tier 13 Gems: 100% chance to gain 16 skilling points
Tier 1 Gems: 10% chance to gain 4 skilling points
Tier 2 Gems: 20% chance to gain 4 skilling points
Tier 3 Gems: 30% chance to gain 4 skilling points
Tier 4 Gems: 40% chance to gain 4 skilling points
Tier 5 Gems: 50% chance to gain 4 skilling points
Tier 6 Gems: 60% chance to gain 4 skilling points
Tier 7 Gems: 70% chance to gain 4 skilling points
Tier 8 Gems: 80% chance to gain 4 skilling points
Tier 9 Gems: 90% chance to gain 4 skilling points
Tier 10 Gems: 100% chance to gain 4 skilling points
Tier 11 Gems: 100% chance to gain 16 skilling points
Tier 12 Gems: 100% chance to gain 24 skilling points
Tier 13 Gems: 100% chance to gain 32 skilling points
Players will be able to further enhance their weapons and armor with Utility Gem Slots.
Slot 1 Unlock:
Prestige 1 Crafting and 25,000 Salvage Fragments
Slot 2 Unlock:
Prestige 2 Crafting and 50,000 salvage Fragments
Slot 3 Unlock:
Prestige 3 Crafting and 100,000 Salvage Fragments
These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).
Pet | Tribrid % Boost | Multiplier | Extra Hit % |
---|---|---|---|
Baby Yoda | N/A | 1/15 to do 5x | N/A |
Thanos | N/A | 1/5 to 2.5x | N/A |
Ultron | 15% | 1/5 to 3x | N/A |
Shadow | 20% | 1/5 to do 2.5x | 30% |
Shadow Drake | 35% | 1/5 to deal 2.5x | 50% |
Shadow Drake (R) | 50% | 1/5 to deal 3x | 60% |
Ultimate Pets | 35% | 1/5 to deal 2.5x | 70% |
Soul Ripper | 50% | 1/10 to deal 2x | 25% |
Inner Demon | 125% | 1/5 to deal 5x | 80% |
Karma Books offer additional hitsplats. These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).
The Book of Heaven can also be upgraded with Ultimate Stone to form the Book of Heaven (u). This can be done at any stage of the book.
Each tier has the following bonuses:
Item Name | Prestige | Level | How to Obtain |
---|---|---|---|
The Book of Heaven | 1st Prestige | 90 | Combine the Torn Heaven Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Protector. |
The Book of Heaven (I) | 1st Prestige | 120 | Combine the Torn Heaven Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven, and a Dust of the Protector. |
The Book of Heaven (II) | 1st Prestige | 140 | Combine the Torn Heaven Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (I), and a Dust of the Protector. |
The Book of Heaven (III) | 2nd Prestige | 120 | Combine the Torn Heaven Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (II), and a Dust of the Protector. |
The Book of Heaven (IV) | 2nd Prestige | 140 | Combine the Torn Heaven Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (III), and a Dust of the Protector. |
The Book of Heaven (V) | 3rd Prestige | 150 | Combine the Torn Heaven Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (IV), and a Dust of the Protector. |
To make each Book of Heaven, the player needs to obtain the specified Torn Heaven Page from the Karma Skill Guide after upgrading the shop. Then, they need to combine it with the Book of Heaven corresponding to the specific level you want to create and a Dust of the Protector. The resulting item will be the respective Book of Heaven, which is usable by Good Karma players. The Prestige and Level requirements vary for each Book of Heaven.
- 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.
- 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.
- 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 25% Static drop rate boost
- 30% Tribrid boost
- The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.
- 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 30% Tribrid boost
- The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.
- 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 35% Tribrid boost
- The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 35% Static drop rate boost
- 50% Tribrid boost
- The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.
The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.
- 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.
- 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.
- 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 25% Static drop rate boost
- 30% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.
- 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 30% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.
- 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 35% Tribrid boost
- 1 in 10 chance to 4x Damage
The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 35% Static drop rate boost
- 50% Tribrid boost
- 1 in 10 chance to 5x Damage
The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.
The Book of Hell can also be upgraded with Ultimate Stone to form the Book of Hell (u). This can be done at any stage of the book.
- Each tier has the following bonuses:
Item Name | Prestige | Level | How to Obtain |
---|---|---|---|
The Book of Hell | 1st Prestige | 90 | Combine the Torn Hell Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Destroyer. |
The Book of Hell (I) | 1st Prestige | 120 | Combine the Torn Hell Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell, and a Dust of the Destroyer. |
The Book of Hell (II) | 1st Prestige | 140 | Combine the Torn Hell Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (I), and a Dust of the Destroyer. |
The Book of Hell (III) | 2nd Prestige | 120 | Combine the Torn Hell Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (II), and a Dust of the Destroyer. |
The Book of Hell (IV) | 2nd Prestige | 140 | Combine the Torn Hell Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (III), and a Dust of the Destroyer. |
The Book of Hell (V) | 3rd Prestige | 150 | Combine the Torn Hell Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (IV), and a Dust of the Destroyer. |
To create each Book of Hell, the player needs to obtain the specified Torn Hell Page from the Karma Skill Guide after upgrading the shop. Then, the player should combine it with the Book of Hell corresponding to the specific level you want to create and a Dust of the Destroyer. The resulting item will be the respective Book of Hell, which is associated with Evil Karma. The Prestige and Level requirements vary for each Book of Hell.
- 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.
- 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.
- 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 25% Static drop rate boost
- 30% Tribrid boost
- The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.
- 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 30% Tribrid boost
- The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.
- 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 35% Tribrid boost
- The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 35% Static drop rate boost
- 50% Tribrid boost
- The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.
The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.
- Each tier has the following bonuses:
- 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.
- 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 20% Static drop rate boost
- 25% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.
- 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 25% Static drop rate boost
- 30% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.
- 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 30% Tribrid boost
- 1 in 10 chance to 3x Damage
The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.
- 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 30% Static drop rate boost
- 35% Tribrid boost
- 1 in 10 chance to 4x Damage
The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- 35% Static drop rate boost
- 50% Tribrid boost
- 1 in 10 chance to 5x Damage
The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.
- Each tier has the following bonuses:
Item Name | Prestige | How to Obtain |
---|---|---|
The Book of the Creator | 5th Prestige | Combine the Book of Hell (V)(u) or Book of Heaven (V)(u), 1x Creator's Page's, and 250m Divine Kismet. |
The Book of the Creator (I) | 5th Prestige | Combine The Book of the Creator, 2x Creator's Pages, and 500m Divine Kismets. |
The Book of the Creator (II) | 5th Prestige | Combine The Book of the Creator (II), 3x Creator's Pages, and 1000m Divine Kismets. |
To create "The Book of the Creator," the player need to meet the specified Prestige requirements and have the required items and Divine Kismets. For each version of the book, the player must combine the listed items to obtain "The Book of the Creator."
Hover over image for type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Attack bonus | |||||||||||
+5,000 | +5,000 | +5,000 | +5,000 | +5,000 | |||||||
Defence bonus | |||||||||||
+0 | +0 | +0 | +0 | +0 | |||||||
Other bonuses | Slot | ||||||||||
+7,500 | +7,500 | +7,500 | +0 | ||||||||
Bonus Stats | Item Class | ||||||||||
none | none | 50% | 0% | ||||||||
60% | 60% | 60% | none |
- The Book of Creator gives a 1/10 chance to deal 5x base damage.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- The Book of the Creator is a 5th Prestige karma item that requires combining the Book of Hell (V)(u) / Book of Heaven (V)(u), 1x Creator's Pages, 250m Divine Kismets.
- The Book of Creator gives a 1/10 chance to deal 5x base damage.
Hover over image for type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Attack bonus | |||||||||||
+10,000 | +10,000 | +10,000 | +10,000 | +10,000 | |||||||
Defence bonus | |||||||||||
+0 | +0 | +0 | +0 | +0 | |||||||
Other bonuses | Slot | ||||||||||
+15,000 | +15,000 | +15,000 | +0 | ||||||||
Bonus Stats | Item Class | ||||||||||
none | none | 60% | ? | ||||||||
70% | 70% | 70% | none |
- The Book of Creator (II) gives a 1/10 chance to deal 5x base damage.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator, 2x Creator's Pages, 500m Divine Kismets.
- The Book of Creator (II) gives a 1/10 chance to deal 5x base damage.
Hover over image for type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Attack bonus | |||||||||||
+15,000 | +15,000 | +15,000 | +15,000 | +15,000 | |||||||
Defence bonus | |||||||||||
+0 | +0 | +0 | +0 | +0 | |||||||
Other bonuses | Slot | ||||||||||
+22,500 | +22,500 | +22,500 | +0 | ||||||||
Bonus Stats | Item Class | ||||||||||
none | none | 75% | ? | ||||||||
100% | 100% | 100% | none |
- The Book of Creator (III) gives a 1/10 chance to deal 5x base damage.
- 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
- The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator (II) , 3x Creator's Pages and 1000m Divine Kismet.
- The Book of Creator (III) gives a 1/10 chance to deal 5x base damage.
The Book of the Creator can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.
Each attachment cost 500,000,000 Divine Kismet
There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.
Attachment | Effect |
---|---|
Slayer Attachment |
Grants player +1 slayer key per hard task Grants player +3 slayer keys per boss task Grants player 50% chance to receive Slayer Key+ when completing Boss Tasks Grants player +1 Slayer Point per hard task Grants player +5 slayer points per boss task Grants player 25% chance to receive an additional Superior Slayer Teleport when completing boss slayer tasks |
Gilded Charm | Adds 50% Drop Rate Bonus |
Chalice of the Enraged | Adds 100% tribrid bonus |
Cosmic Pyramid | Adds 10,000 stats to Magic, Melee, and Range strength bonuses |
Level Required | Prayer Name | Effect |
---|---|---|
N/A | Membership Prayer | 400% Tribrid Boost and 1 in 100 for 3x Damage |
N/A | Custom Prayer | 1200% Tribrid Boost (message Admin+ in game) |
50 | Warrior's Fury | 50% Melee Boost |
60 | Bowman's Fury | 50% Range Boost |
70 | Arcane Amplification | 50% Mage Boost |
110 (Prestige 1) | Vision | 125% Mage Boost |
110 (Prestige 1) | Frenzy | 125% Melee Boost |
110 (Prestige 1) | Precise | 125% Range Boost |
140 (Prestige 3) | Slaughter | 10-50% damage buff on slayer task |
150 (Prestige 3) | Mystic | 250-850% Magic damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses |
150 (Prestige 3) | Berserk | 250-850% Melee damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses |
150 (Prestige 3) | Apex Vision | 250-850% Range damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses |
NOTE: Using this pass will create an entirely "new" weapon, which means that enchantments are NOT carried over.
It is STRONGLY recommended you disenchant your items before, or better yet, that you wait to enchant your items until after you apply the Weapon Battle Pass.
You may apply the Weapon Battle Pass to the following weapons:
You will receive a texture card allowing you to match the main-hand and off-hand descimators upon reaching tiers 5 and 10.
Tier | Requirements | Perks |
---|---|---|
Tier 1 | 50,000 NPC kills with this weapon | 2% Tribrid boost |
Tier 2 | 100,000 NPC kills with this weapon | 4% Tribrid boost |
Tier 3 | 250,000 NPC kills with this weapon | 6% Tribrid boost |
Tier 4 | 500,000 npc kills with this weapon | 8% Tribrid boost |
Tier 5 | 750,000 npc kills with this weapon, 500 kills each of Diablo, OG Dragon, Voldemort, and Vendura, and 50 Enraged Hades kills | 10% Tribrid boost, +5% Drop rate, Smokey Texture |
Tier 6 | 1,000,000 npc kills with this weapon | 12% Tribrid boost, +5% Drop Rate |
Tier 7 | 1,250,000 npc kills with this weapon | 14% Tribrid boost, +5% Drop Rate |
Tier 8 | 1,500,000 npc kills with this weapon | 16% Tribrid boost, +5% Drop Rate |
Tier 9 | 2,000,000 npc kills with this weapon | 18% Tribrid boost, +5% Drop Rate |
Tier 10 | 2,500,000 npc kills with this weapon, 100 Enraged Hades Kills, 1000 Alchemical Hydra Kills, 250 ToB Completions, 1000 DC Arcade Completions, 1 Hell Arcade Completion | 25% Tribrid boost, 10% Drop Rate, Galactic Texture |
Tier 11 | 250 Vorkath Kills, 100 Lodsmok Kills, 25 QBD Kills, 50 Yugioh Raid (Any Difficulty) | 25% Tribrid boost, 15% Drop Rate, Galactic Texture |
Tier 12 | 250 Zulrah Kills, 100 Nightmare Kills, 50 QBD Kills, 75 Lachyrm Kills (Any Difficulty) | 27.5% Tribrid boost, 15% Drop Rate, Galactic Texture |
Tier 13 | 500 Nightmare Kills, 100 TOB Completions, 250 Alchemical Hydra Kills, 500 Skotizo Kills | 30% Tribrid boost, 20% Drop Rate, Galactic Texture |
Tier 14 | 100 TOB Completions, 100 Nightmare Kills, 100 Lodsmok Kills, 50 QBD Kills, 250 DC Arcade Completions | 34% Tribrid boost, 20% Drop Rate, Galactic Texture |
Tier 15 | 250 TOB Completions, 500 Nightmare Kills, 250 Lodsmok Kills, 100 QBD Kills | 40% Tribrid boost, 20% Drop Rate, Galactic Texture |
Weapon Battle Pass tiers may be skipped with the Weapon Battle Pass Skip, which can be obtained from the Web Store, or bought from other players. Please note that tiers 10 to 15 cannot be skipped!
Black Market Dealer | Item Grinder | Karma Offering | Scavenger Shop | |
---|---|---|---|---|
Sell / Use: | / coins | 10,000 points | / exp / kismets |
/ points |
Buy | / coins | / points | / kismets | / points |
A player showing off the smokey texture (left) and the galaxy texture (right).
Upgrade | Level | Tribrid Stats | Tribrid Boost | Max Hit Boost | ELO Boost |
---|---|---|---|---|---|
Advanced Item Grinder | 5 | 600% | |||
Slayer Paragon | 10 | 2,500 | 20% | 2% | 0.4% |
Daily Task Paragon | 20 | 2,000 | 50% | 20% | 0.6% |
Donator Level | Tribrid Boost | ELO Limit |
---|---|---|
Extreme | 5% | 1.3x |
Sponsor | 10% | 1.75x |
Executive | 30% | 2.5x |
Inferno | 60% | 3x |
Platinum | 75% | 4x |
Arcane | 100% | 5x |
Diamond | 150% | 6x |