ELO: Difference between revisions

From Redemption Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:
|-|How Does ELO Work?=
|-|How Does ELO Work?=


{| class="wikitable" style="width:50%"
{| class="wikitable" style="width:50%; text-align:center"
|-
|-
! Aspect
! ELO Explanation
! Details
|-
|-
| Requirement
|To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.
| Kill 150 NPCs
 
|-
ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.
| Reward
| 1% stat multiplier for the day after 150 kills.
|-
| Cooldown
| 24-hour reset, independent of server time.
|-
| Frequency
| Once per 24-hours
|-
| ELO Boosters
| Purchasable from the [https://redemptionrsps.com/store/ Redemption Store] for a 5% (0.05) ELO boost.
|-
| Impact on Stats
| Significant multiplier for equipped gear, enhancing stats and damage.
|-
| Example
| Staff of Awakening with 100% ELO: Magic Attack bonus from 17,500 to 35,000, Mage Strength bonus from 42,114 to 84,228. No effect on luck or drop rate bonuses.
|-
| Compatibility
| ELO works with all equipable slots.
|}
|}



Revision as of 22:36, 25 November 2023

ELO Explanation
To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.

ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.