User:Hyth/sandbox: Difference between revisions

From Redemption Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
(249 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<div style="margin: 0 2em; padding: 0 1em;">
<!--If more than 1 mode, include <tabber> with each mode (i.e. 1 for Normal and 1 for challenge). Remove if not needed.-->  
<!--Item infobox goes at the top of the source page. This will display on the right side of the page and give general information about the item. Fill in the blank areas. Copy/paste the tradeable/untradeable.-->
 
{{Item
<!--Infobox information-->
| title1= <!--Item Name-->
{{Infobox Monster
| image inv=[Masterwork Set Box.png]
|image = [[File:Masterwork Warrior.png]]
| caption2= <!--Item Name in inventory.-->
|level = 325
| category= <!--What type of item is it? Where is it equipped?-->
|attack style = Melee
| upgrade= <!--If the item can be upgraded, what to? Link to the page.-->
|always drops = 10-25 Gold Coins
| trade= '''<!--<span style="color:#FF2D00;">Untradeable</span>--> <!--<span style="color:#70FF00;">Tradeable</span> -->'''
|examine = Its a Masterwork Warrior.
| black_market=0 Coins <!--Can it be sold in Black Market? Put N/A if cannot use.-->
|hitpoints = 3,500,000
| karma_statue=0 Karmic Kismets <!--How many Kismets is it worth if sacrificed to statue? Put N/A if cannot use.-->
|slaylvl = 1
| karma_exp=0 Karma xp <!--Above, but XP. Put N/A if cannot use.-->
|aggressive = No.
| item_grinder=0 Grinder Points <!--How many grinder points is it worth? If cannot be grinded, put N/A-->
|max hit = 30
| salvage_table=0 Salvage Fragments <!--How many Salvage frags does it break down in to? Put N/A if cannot use.-->
|weakness = None.
|aspeed = 6
|hit cap = 20,000
|drop boost = Drop Rate
}}
}}


<!--This is the informational section. Use the guidelines below in creating a new item page. Do NOT use {{PAGENAME}} anywhere. This will make creating pages that use this page more challenging.-->
<!--Brief summary of the monster (if more that 1 mode, requirements to access, etc.) DO NOT USE {{PAGENAME}} ANYWHERE!-->
[[File:Masterwork Set Equipped.png|left|60x60px]] The '''Masterwork Set''' is a high tier Melee Set consisting of the [[Masterwork Helm]], [[Masterwork Platebody]], [[Masterwork Platelegs]], [[Masterwork Gloves]], and the [[Masterwork Boots]].


Players can purchase the set and sword from our [https://redemptionrsps.com/store/| Official Store]
{|class="article-table" style="width: 70%;border: 1px solid black;"
!style="background-color:navy;color:white; text-align:center"|Monster Name
|-
|style="width: 70%;border: 1px solid black;"|
'''Masterwork Warrior''' is a level 325 starter boss. It has a hit cap of 20,000.  


<br>
It is aimed at beginning players so that they may get in to mid-game content.
|}


<!--This is the infobox for item bonuses. It will display under the informational section. Input the item's stats as shown on ::compare in game. Use commas to seperate #s where needed. If you have questions on how to fill this out, ask in Discord.-->
{|class="article-table" style="width:70%;border: 1px solid black;"
{{Infobox Bonuses
!style="background-color:navy;color:white; text-align:center"|How to Get There
|astab = +
|-
|aslash = +
|style="width: 70%;border: 1px solid black;"|
|acrush = +
To get to this boss, the player may use the command ::mww.  
|amagic = +
|arange = +
|dstab = +
|dslash = +
|dcrush = +
|dmagic = +
|drange = +
|str = +
|rstr = +
|mdmg = +
|prayer = +
|slot =
|aspeed =
|attackrange =
|Hits =
|AoE =
|Droprate = %
|Luck = %
|Class =
|Strboost = %
|Rangedboost = %
|Magicboost = %
|Hitdistance =
|image = Masterwork Set Equipped.png
}}


<!--don't move the toc the below.-->
The player can also use the teleport interface by using the command ctrl+x.  
__TOC__
|}


<!--This is the "other" section. If the item: has a special attack, can be broken down in to a product, upgrades or there are other important things that need to be discussed, include that here. Use =headers= as needed. Do NOT add them all. JUST the ones required.-->
{|class="article-table" style="width:70%;border: 1px solid black;"
=Special Attack=
!style="background-color:navy;color:white; text-align:center"|Collection Log Rewards
Include info on the spec.
|-
|style="width: 70%;border: 1px solid black;"|
{| class="fandomtable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center; max-width:65%" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" | Collection Log Rewards
|-
|style="text-align:center;" |
 
<center>
<tabber>


=Upgrading=
|-|Base Log Rewards=
Information regarding the upgrade. Fill out the below table. If there are more rows needed, use the same formatting and add.


<div style="border: 2px solid #00D9FF; padding: 5px; border-radius: 5px; background-color:#112A40; display:inline-block; width:25%; overflow:auto">
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
<big><center>'''Materials'''</center></big>
! scope="col" style="text-align:center;" |''Image''
{| class="wikitable" style="margin-left:auto; margin-right:auto; width:45%"
! scope="col" style="text-align:center;" |''Item''
! colspan="2"| Item !! Quantity
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
| [[File:ItemA.png]] || [[Item A]] || X
| style="text-align:center;" |[[File:Platinum Coin.png]]
| style="text-align:center;" |[[Platinum Coin]]
| style="text-align:center;" |5
|}
 
|-|Prestige 1 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
! scope="col" style="text-align:center;" |''Image''
! scope="col" style="text-align:center;" |''Item''
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
| [[File:ItemB.png]] || [[Item B]] || X
| style="text-align:center;" |[[File:Platinum Coin.png]]
| style="text-align:center;" |[[Platinum Coin]]
| style="text-align:center;" |10
|}
 
|-|Prestige 2 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
! scope="col" style="text-align:center;" |''Image''
! scope="col" style="text-align:center;" |''Item''
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
! colspan="3"| Results in
| style="text-align:center;" |[[File:Platinum Coin.png]]
| style="text-align:center;" |[[Platinum Coin]]
| style="text-align:center;" |20
|}
 
|-|Prestige 3 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
! scope="col" style="text-align:center;" |''Image''
! scope="col" style="text-align:center;" |''Item''
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
| [[File:Upgrade.png]] || [[Item A]] || X
| style="text-align:center;" |[[File:Platinum Coin.png]]
| style="text-align:center;" |[[Platinum Coin]]
| style="text-align:center;" |40
|}
 
|-|Prestige 4 Rewards=
 
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
! scope="col" style="text-align:center;" |''Image''
! scope="col" style="text-align:center;" |''Item''
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
! colspan="2"|Upgrade Location & Chance || [[Example]]/X%
| style="text-align:center;" |[[File:Platinum Coin.png]]
| style="text-align:center;" |[[Platinum Coin]]
| style="text-align:center;" |80
|}
|}
</div>


=Products=
|-|Prestige 5 Rewards=
If the item has any product from being dismantled (NOT anything from the above infobox, think blowpipe > zulrah scales) then put that here. Use the table.
 
{| class="wikitable"
{| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
! colspan="2"| Item !! Materials
! scope="col" style="text-align:center;" |''Image''
! scope="col" style="text-align:center;" |''Item''
! scope="col" style="text-align:center;" |''Quantity''
|-
|-
| [[File:ItemA.png|50px]] || [[Item A]] || Resulting product (and how many)
| style="text-align:center;" |[[File:Shadow Pet.png]]
| style="text-align:center;" |[[Shadow Pet]]
| style="text-align:center;" |1
|}
|}


<!--This is the Item Sources section-->  
</center>
=Item Sources=
</tabber>
Create a table of the Source, Level (if monster), Quantity, and Rarity (if applicable, use words not #s). If box or other, modify table as needed.
|}
{| class="wikitable"
! Source !! Level !! Quantity !! Rarity
|-
| [[Source]] || ??? || ? || ???
|}
|}


=Changes=
{|class="article-table" style="width:70%;border: 1px solid black;"
If the item is ever buffed/nerfed, place that here.
!style="background-color:navy;color:white; text-align:center"|Drops
{| class="wikitable"
! Date !! Changes
|-
|-
| Date (if it is in an update log, link it) || ???
|style="width:70%;border: 1px solid black;"|
Create a drop table here. If the actual drop rates are available, use them. Otherwise, use a wording system (common, rare, etc.)
<center>
{{DropsTableHead}}
{{DropsLine|Name = Masterwork Warrior Bones|Quantity = 1|Rarity = Always}}
{{DropsLine|Name = Gold Coins|Quantity = 10-25|Rarity = Always}}
{{DropsLine|Name = 2x Damage Card|Quantity = 2|Rarity = 1/5}}
{{DropsLine|Name = Mega Lottery Box|Quantity = 1|Rarity = 1/5}}
{{DropsLine|Name = Crimson Chin Teleport|Quantity = 1|Rarity = 1/100}}
{{DropsLine|Name = Box of Dreams|Quantity = 1|Rarity = 1/100}}
{{DropsLine|Name = Box of Treasures|Quantity = 1|Rarity = 1/100}}
{{DropsLine|Name = Platinum Coin|Quantity = 1|Rarity = 1/100}}
{{DropsLine|Name = Masterwork Helm|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Masterwork Platebody|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Masterwork Platelegs|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Masterwork Gloves|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Masterwork Boots|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Masterwork Sword|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Crimson Chin Teleport|Quantity = 15|Rarity = 1/400}}
{{DropsLine|Name = Platinum Coin|Quantity = 5|Rarity = 1/400}}
{{DropsLine|Name = Emperor's Ring|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = Emperor's Necklace|Quantity = 1|Rarity = 1/400}}
{{DropsLine|Name = The Power Fist|Quantity = 1|Rarity = 1/400}}
 
</center>
|}
|}

Revision as of 16:57, 12 May 2024


Hyth/sandbox
Masterwork Warrior.png
Combat Level 325
Hitpoints 3,500,000
Slayer Level 1
Aggressive No.
Attack Style Melee
Attack Speed Monster attack speed 6.gif
Max Hit 30
Weakness None.
Always Drops 10-25 Gold Coins
Examine Its a Masterwork Warrior.
Hit Cap 20,000


Monster Name

Masterwork Warrior is a level 325 starter boss. It has a hit cap of 20,000.

It is aimed at beginning players so that they may get in to mid-game content.

How to Get There

To get to this boss, the player may use the command ::mww.

The player can also use the teleport interface by using the command ctrl+x.

Collection Log Rewards
Collection Log Rewards
Drops

Create a drop table here. If the actual drop rates are available, use them. Otherwise, use a wording system (common, rare, etc.)

Item Quantity Rarity
Masterwork Warrior Bones.png Masterwork Warrior Bones 1 Always
Gold Coins.png Gold Coins 10−25 Always
2x Damage Card.png 2x Damage Card 2 1/5
Mega Lottery Box.png Mega Lottery Box 1 1/5
Crimson Chin Teleport.png Crimson Chin Teleport 1 1/100
Box of Dreams.png Box of Dreams 1 1/100
Box of Treasures.png Box of Treasures 1 1/100
Platinum Coin.png Platinum Coin 1 1/100
Masterwork Helm.png Masterwork Helm 1 1/400
Masterwork Platebody.png Masterwork Platebody 1 1/400
Masterwork Platelegs.png Masterwork Platelegs 1 1/400
Masterwork Gloves.png Masterwork Gloves 1 1/400
Masterwork Boots.png Masterwork Boots 1 1/400
Masterwork Sword.png Masterwork Sword 1 1/400
Crimson Chin Teleport.png Crimson Chin Teleport 15 1/400
Platinum Coin.png Platinum Coin 5 1/400
Emperor's Ring.png Emperor's Ring 1 1/400
Emperor's Necklace.png Emperor's Necklace 1 1/400
The Power Fist.png The Power Fist 1 1/400