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Latest revision as of 17:10, 20 March 2024

Boosting damage is an important aspect of combat on Redemption. There are several different methods to boost the player's damage and this guide will give more insight in to that. Do note that these methods are not exhaustive and there are many methods to increase damage dealt. This guide is a brief overview on how to ensure damage is being optimally dealt.

Stat Boosters
Muscle Milk Cursed Imbued Heart
Damage Multipliers
2x Damage Card 2.5x Damage Card

Unlimited Damage Card (2.5x)

Unlimited 3.0x Damage Card Unlimited 3.5x Damage Card
Unlimited 4.0x Damage Card Unlimited 4.5x Damage Card 5x Damage Card (3 mins)

Unlimited 5.0x Damage Card

Summer Cocktail Damage

Christmas Cocktail Damage

10th Anniversary Cake

Enchanted Easter Egg

Enchanted Snowflake

Enchanted Birthday Cake

Tribrid % Boosts
Potion of Suffering
Miscellaneous
Voting Bonus Scroll - Damage, Tribrid, and Multiplier
Boosters are listed from least to most effective

ELO Explanation
To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.

ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.


Vote Gem.png
The Vote Gem is a passive damage booster. This item can be purchased from the Vote Store for 25 vote tickets.


The player can charge the gem using Vote Tickets. Tickets can be added every 12 hours. Each ticket grants a 0.1% damage boost. This boost will remain until the player is deemed inactive. The maximum boost attainable from the vote gem is 100.0%

The player can click "info" on the gem to find out their total damage boost. The player must have voted in order to be granted the bonus from the Vote Gem. The vote gem must also remain in the player's inventory or toolbelt for the damage boost to be active.

Rank Ticket Charges Damage Boost (per 12 hrs)
Sponsor and below 2 0.2%
Executive & Inferno 3 0.3%
Platinum & Arcane 5 0.5%
Diamond 6 0.6%


Item Creation[edit | edit source]

Upgrading[edit | edit source]

Upgrade Materials
Upgrade Location Chance
Inventory 100.0%
Item Quantity
Vote Gem.png
Vote Gem 1
Voting Gem Imbuement.png
Voting Gem Imbuement 1
Results in
Advanced Vote Gem.png
Advanced Vote Gem


Enchantments Title.png

The Enchantment system enables players to enhance their gear systematically. Items with stats can acquire "levels," providing a 5% bonus to their base stats per level, reaching a maximum of 250% at level 50. Enchantment impacts the base stats of the weapon or item, not the stats boosted by elo. To view stats with enchantments, refer to the Equipment Viewer.

(Only Supreme Enchantment Stones can enchant items beyond level 25. Any item with stats is eligible for enchantment.)

Enchantments are account-locked. Trading an enchanted item will reset it to level 0 for the buyer. If an enchanted item is sold, and a new one is purchased, the new item retains any previously achieved enchantment levels.

Common equipment upgrade progression:

Enchantment Stone Upgrade Range
Perfect Enchantment Stone Levels 1-11
Dream Enchantment Stone Levels 11-17
Dream Enchantment Stone (e) Levels 17-25
Supreme Enchantment Stone Levels 25-50
Eternal Enchantment Stone Levels 50-100

Enchanting items with both Enchantment Stones and High-Grade Enchantment Stones carries a 1% risk of destroying the item.

Using Perfect, Dream, Dream (e), and Supreme enchantment stones will not destroy items.

Perfect Dream and Eternal stones have a chance to fail but won’t destroy the item, while Dream (e) and Supreme stones will not fail or destroy items, Eternal enchantment stone have a 50% chance to Level 75 and a 25% chance to level 100

Gems Header.png
Gems are items used on any equipable weapon, armor piece, aura, or any other equipment slot item. Below are the bonuses for each type of gem:

Damage Gem Boosts (Melee, Magic, & Ranged)
Gem Tier Boost
Tier 1 1% Damage
Tier 2 2% Damage
Tier 3 3% Damage
Tier 4 4% Damage
Tier 5 5% Damage
Tier 6 6% Damage
Tier 7 7% Damage
Tier 8 8% Damage
Tier 9 9% Damage
Tier 10 10% Damage
Tier 11 11% Damage
Tier 12 12% Damage
Tier 13 13% Damage

Tribrid Gem Damage Boosts
Tier Drop Rate Bonus
T1 +1%
T2 +2%
T3 +3%
T4 +4%
T5 +5%
T6 +6%
T7 +7%
T8 +8%
T9 +9%
T10 +10%
T11 +11%
T12 +12%
T13 +13%
T14 +14%
T15 +15%
T16 +16%
T17 +17%
T18 +18%
T19 +19%
T20 +20%
T21 +21%
T22 +22%
T23 +23%
T24 +24%
T25 +25%

Drop Rate Boosts
Tier Drop Rate Bonus
T1 +1%
T2 +2%
T3 +3%
T4 +4%
T5 +5%
T6 +6%
T7 +7%
T8 +8%
T9 +9%
T10 +10%
T11 +11%
T12 +12%
T13 +13%
T14 +14%
T15 +15%
T16 +16%
T17 +17%
T18 +18%
T19 +19%
T20 +20%
T21 +21%
T22 +22%
T23 +23%
T24 +24%
T25 +25%


You can obtain higher tier gems by combining them at a percent chance to fail with some requiring Salvage Fragments as material.
(This is done in your inventory shown in the GIF below)

Gems require a certain Salvage level to upgrade:

To upgrade gems, players must meet the following Salvage level requirements:

Salvage Level Upgrade Range
1 T1-T2
20 T2-T3
30 T3-T4
40 T4-T5
50 T5-T6
60 T6-T7
70 T7-T8
80 T8-T9
90 T9-T10
100 T10-T11
110 T11-T12
120 T12-T13

The Gem Upgrade Chance % increases based on the player's Salvage level:

Salvage Level Gem Upgrade Chance %
50 1% increase
92 2% increase
99 5% increase
120 10% increase
150 15% increase
Combining Gems.gif

This is a step by step guide on how to add gems to gear sockets. This guide was made by Deathkill.

Step 1:


For starters, you will need Salvage Fragments.


Salvage Fragments.png


You can easily obtain Salvage Fragments by salvaging Chunks of Salvage at the salvaging table near the ::upgrade teleport location.


Salvage Table.png


You can salvage a total of 30 chunks of salvage per day, this equates to a total of 3,000 salvage fragments.


Salvage Interface.png


Step 2:


Now that you have the Salvage Fragments, you want to go to the NPC named Black Smith right next to the salvaging table.


Black Smith NPC.png


Choose the option that says "Socket", once you do this interface will appear:


Gem Socketing Interface.png


Next, choose the piece of gear from your inventory that you would like to add gems to. Once chosen, the interface should look like this:


Gem Socket Weapon.png



Step 3:


To unlock a gem socket on that piece of gear, click on the box with the lock symbol inside of it. You will be asked in the chat box if you are sure you want to proceed with permanently unlocking the slot for that item.

Slot #1 costs 150 Salvage Fragments.
Slot #2 costs 400 Salvage Fragments.
Slot #3 costs 1000 Salvage Fragments. In order to unlock slot #3, you must have an active Elite Membership or be Diamond rank.


Buying Gem Socket.png


Step 4:


This next step is easy. In order to add the gem of your choice to your gear in the interface, simply select the gem in your inventory and select the Yes please. option when prompted in the chat box.


Select The Gem.png
Selected Gem Prompt.png


After you have done this, your interface should look like this:


Gem In Gear Socket.png


Congratulations! You have added the gem to one of your three gear sockets. This can be done to an item from each of the 14 gear slots, totaling up to 42 gem sockets that you can add gems to.

The player will need a Gem Removal Tool from the Salvage Shop to remove gems from gear. There is a chance for the removal to break the gem.

The chance to save a gem upon removal increases based on the player's Salvage level:

Salvage Level Chance %
99 10% increase
120 15% increase
150 30% increase

Salvage Title.png

Salvage is primarily focused on upgrading Base Gems, salvaging resources, and enhancing gem-related activities.

Players will use Gems to level up the skill, mainly by combining them to create higher tiers.

The skill is tied in with Crafting, requiring the player to train Salvage to earn better rewards from Crafting. Please visit Crafting and Gems pages for more information.

Salvage Level Upgrade Range Salvage Fragment Requirement Gem Upgrade Chance % Success XP Fail XP
1 T1-T2 50 XP 0 XP
20 T2-T3 150 XP 50 XP
30 T3-T4 450 XP 150 XP
40 T4-T5 1350 XP 450 XP
50 T5-T6 1% increase 4050 XP 1350 XP
60 T6-T7 12150 XP 4050 XP
70 T7-T8 36450 XP 12150 XP
80 T8-T9 109350 XP 36450 XP
90 T9-T10 328050 XP 109350 XP
92 2% increase
99 5% increase
100 T10-T11
110 T11-T12
120 T12-T13 10% increase
150 15% increase

Gem Acquisition XP
Acquisition Method XP Reward
Fallen Star Mining (Levels 1-99) 25,000 XP per successful mine
Fallen Star Mining (Levels 99 and above) 100,000 XP per successful mine
Bountiful Gem Box 25,000 XP
Mid-Tier Gem Box 150,000 XP
High-Tier Gem Box 500,000 XP

As you progress through Salvage levels, you'll unlock various benefits such as increased gem upgrade chances, salvage shop discounts, and enhanced gem removal chances.

Salvage Level Benefits
50 1% increased gem upgrade chance
92 2% increased gem upgrade chance
99 5% increased gem upgrade chance & 5% discount at Salvage Shop & 10% increased chance to save gem upon removal
120 10% increased gem upgrade chance & 15% discount at Salvage Shop & 15% increased chance to save gem upon removal
150 15% increased gem upgrade chance & 30% discount at Salvage Shop & 30% increased chance to save gem upon removal


Sally Pet.png Sally is the Salvage pet. She can be found by combining Gems or from the Shooting Star Event.

When equipped, she will give the player a boost of 3% increased chance to gem upgrade chance, 3% increase to saving a gem when removing from socket, 3% XP bonus to salvaging when summoned, and a 3% chance to double rewards from shooting star.

This table explains the drop rate to get the Sally pet by combining gems:

Gem Tier Drop rate:
T6 1/16000
T7 1/8000
T8 1/4000
T9 1/2000
T10 1/1000
T11 1/500
T12 1/250

Crafting Title.png

The Crafting system in Redemption can be difficult to understand. But, once you understand this skill - it can be extremely beneficial for your account progression!
This guide will provide a full breakdown to the Crafting Skill.

This tab will provide you with all the information you need to know about the basic gems for crafting.
Player will use a chisel on gems to break them down to fragments. The higher the level gem the more shards they will receive and more experience
Ranged Gem Fragments.png Range gems will produce Range Gem Fragments

Magic Gem Fragments.png Magic Gems will produce Magic Gem Fragments

Melee Gem Fragments.png Melee Gems will produce Melee Gem Fragments

Training crafting can take a long time. In this tab, you can find the full list of gems and the base XP they provide when broken down.

To ensure you are making the most out of your gems, take a look at the Crafting Tools/Boosts tab linked in this page.

The Basic Gems consist of Mage, Melee and Ranged gem.

Gem XP Level required Gem Fragments
Basic Gem T1 1,000 1 5 Fragments
Basic Gem T2 2,000 20 10 Fragments
Basic Gem T3 4,000 30 20 Fragments
Basic Gem T4 8,000 40 40 Fragments
Basic Gem T5 16,000 50 80 Fragments
Basic Gem T6 32,000 60 160 Fragments
Basic Gem T7 64,000 70 320 Fragments
Basic Gem T8 128,000 80 640 Fragments
Basic Gem T9 256,000 90 1,280 Fragments
Basic Gem T10 512,000 100 2,560 Fragments
Basic Gem T11 1,024,000 110 5,120 Fragments
Basic Gem T12 2,048,000 120 10,240 Fragments
Basic Gem T13 4,096,000 130 20,480 Fragments


To create Tribrid Gems you need 1 Unity Gemstone and 1000 of each Gem Fragments

Players who have Prestige 1 crafting will create a Tribrid Gem (T2) instead of a Tribrid Gem (T1)

Players who have Prestige 2 crafting will create a Tribrid Gem (T3) instead of a Tribrid Gem (T2)

Players who have Prestige 3 crafting will create a Tribrid Gem (T4) instead of a Tribrid Gem (T3)

Gem XP Level required
Tribrid Gem T1 100,000 120
Tribrid Gem T2 100,000 120 prestige 1
Tribrid Gem T3 100,000 120 prestige 2
Tribrid Gem T4 100,000 120 prestige 3

Unity Gemstone[edit | edit source]



Unity Gemstone.png
The Unity Gemstone is the base gem required to create tribrid gems.


Upgrading[edit | edit source]

Upgrade Materials
Upgrade Location Chance
Inventory 100%
Item Quantity
Unity Gemstone.png
Unity Gemstone 1
Magic Gem Fragments.png
Magic Gem Fragments 1000
Melee Gem Fragments.png
Melee Gem Fragments 1000
Ranged Gem Fragments.png
Ranged Gem Fragments 1000
Results in
Tribrid Gem.png
Tribrid Gem


Item Sources[edit | edit source]

Source Quantity Rarity
Shooting Star 1 1/500
Nex: Angel of Death 1 1/125
Avian Ascent Raid 1 1/125
Slayer Hunter Chest 1 1/25

Gem Level required Gem Fragments Required
T1 -> T2 1 1,000 of each type of fragment
T2 -> T3 20 2,000 of each type of fragment
T3 -> T4 30 3,000 of each type of fragment
T4 -> T5 40 4,000 of each type of fragment
T5 -> T6 50 5,000 of each type of fragment
T6 -> T7 60 6,000 of each type of fragment
T7 -> T8 70 7,000 of each type of fragment
T8 -> T9 80 8,000 of each type of fragment
T9 -> T10 90 9,000 of each type of fragment
T10 -> T11 100 10,000 of each type of fragment
T11 -> T12 110 11,000 of each type of fragment
T12 -> T13 120 12,000 of each type of fragment
T13 -> T14 130 13,000 of each type of fragment
T14 -> T15 140 14,000 of each type of fragment
T15 -> T16 150 15,000 of each type of fragment
T16 -> T17 150 16,000 of each type of fragment
T17 -> T18 150 17,000 of each type of fragment
T18 -> T19 150 18,000 of each type of fragment
T19 -> T20 150 19,000 of each type of fragment
T20 -> T21 150 20,000 of each type of fragment
T21 -> T22 150 21,000 of each type of fragment
T22 -> T23 150 22,000 of each type of fragment
T23 -> T24 150 23,000 of each type of fragment
T24 -> T25 150 24,000 of each type of fragment

Drop Rate gem crafting and disassembling requires Prestige 1 Crafting.

The tier of the gem governs the amount of Drop Rate provided:
I.E. T1 gives 1%, T2 gives 2%, and so on.

Gem XP Level required Gem Fragments
Drop Rate Gem T1 1,000 1 5 Fragments
Drop Rate Gem T2 2,000 20 10 Fragments
Drop Rate Gem T3 4,000 30 20 Fragments
Drop Rate Gem T4 8,000 40 40 Fragments
Drop Rate Gem T5 16,000 50 80 Fragments
Drop Rate Gem T6 32,000 60 160 Fragments
Drop Rate Gem T7 64,000 70 320 Fragments
Drop Rate Gem T8 128,000 80 640 Fragments
Drop Rate Gem T9 256,000 90 1,280 Fragments
Drop Rate Gem T10 512,000 100 2,560 Fragments
Drop Rate Gem T11 1,024,000 110 5,120 Fragments
Drop Rate Gem T12 2,048,000 120 10,240 Fragments
Drop Rate Gem T13 4,096,000 130 20,480 Fragments


Drop Rate Gems T1-T13 are upgraded according to the requirements from Salvage.

Gem Level required Gem Fragments Required
T13 -> T14 15 20,000 Drop Rate Gem Fragment
T14 -> T15 30 30,000 Drop Rate Gem Fragment
T15 -> T16 45 40,000 Drop Rate Gem Fragment
T16 -> T17 60 50,000 Drop Rate Gem Fragment
T17 -> T18 75 60,000 Drop Rate Gem Fragment
T18 -> T19 90 70,000 Drop Rate Gem fragment
T19 -> T20 100 80,000 Drop Rate Gem Fragment
T20 -> T21 110 90,000 Drop Rate Gem Fragment
T21 -> T22 120 100,000 Drop Rate Gem Fragment
T22 -> T23 130 110,000 Drop Rate Gem Fragment
T23 -> T24 140 120,000 Drop Rate Gem Fragment
T24 -> T25 150 130,000 Drop Rate Gem Fragment


Chisel.png
The Chisel is the basic tool used in Crafting.

It can be used on a gem to break it down into the relevant shards.


Item Sources[edit | edit source]

Source Quantity Price
Shop Manager 1 1 Bronze Coin


Crystal Chisel.png
The Crystal Chisel is a tool used in Crafting.

It can be used on a gem to break it down into the relevant shards.

When used to break down gems, it has a 5% chance of saving a gem (player will receive the byproduct but the gem will remain whole).

Upgrading[edit | edit source]

Upgrade Materials
Upgrade Location Chance
Inventory 100%
Item Quantity
Crystal Chisel.png
Crystal Chisel 1
Soul of Redemption.png
Soul of Redemption 10
Results in
Crystal Chisel (i).png
Crystal Chisel (i)


Item Sources[edit | edit source]

Source Quantity Price
Skilling Point Shop 1 20,000 Skilling Points


Crystal Chisel (i).png
The Crystal Chisel (i) is an upgrade to the Crystal Chisel used in the Crafting skill.

It can be used on a gem to break it down into the relevant shards.

When used to break down gems, it has a 15% chance of saving a gem (player will receive the byproduct but the gem will remain whole).

Item Creation[edit | edit source]

Upgrade Materials
Upgrade Location Chance
Inventory 100%
Item Quantity
Crystal Chisel.png
Crystal Chisel 1
Soul of Redemption.png
Soul of Redemption 10
Results in
Crystal Chisel (i).png
Crystal Chisel (i)


The Crafting Prestige system includes a variety of exclusive gems which can add tribrid damage or increase drop rate.


Prestige 1 Crafting: 5% discount on fragments required to upgrade Tribrid Gems
Prestige 2 Crafting: 10% discount on fragments required to upgrade Tribrid Gems
Prestige 3 Crafting: 15% discount on fragments required to upgrade Tribrid Gems


As players progress through the prestige system, the amount of skilling points they obtain will increase when dismantling gems into fragments.

Tier 1 Gems: 10% chance to gain 1 skilling point

Tier 2 Gems: 20% chance to gain 1 skilling point

Tier 3 Gems: 30% chance to gain 1 skilling point

Tier 4 Gems: 40% chance to gain 1 skilling point

Tier 5 Gems: 50% chance to gain 1 skilling point

Tier 6 Gems: 60% chance to gain 1 skilling point

Tier 7 Gems: 70% chance to gain 1 skilling point

Tier 8 Gems: 80% chance to gain 1 skilling point

Tier 9 Gems: 90% chance to gain 1 skilling point

Tier 10 Gems: 100% chance to gain 1 skilling point

Tier 11 Gems: 100% chance to gain 2 skilling points

Tier 12 Gems: 100% chance to gain 3 skilling points

Tier 13 Gems: 100% chance to gain 4 skilling points


Tier 1 Gems: 10% chance to gain 2 skilling points

Tier 2 Gems: 20% chance to gain 2 skilling points

Tier 3 Gems: 30% chance to gain 2 skilling points

Tier 4 Gems: 40% chance to gain 2 skilling points

Tier 5 Gems: 50% chance to gain 2 skilling points

Tier 6 Gems: 60% chance to gain 2 skilling points

Tier 7 Gems: 70% chance to gain 2 skilling points

Tier 8 Gems: 80% chance to gain 2 skilling points

Tier 9 Gems: 90% chance to gain 2 skilling points

Tier 10 Gems: 100% chance to gain 2 skilling points

Tier 11 Gems: 100% chance to gain 4 skilling points

Tier 12 Gems: 100% chance to gain 6 skilling points

Tier 13 Gems: 100% chance to gain 8 skilling points

Tier 1 Gems: 10% chance to gain 3 skilling points

Tier 2 Gems: 20% chance to gain 3 skilling points

Tier 3 Gems: 30% chance to gain 3 skilling points

Tier 4 Gems: 40% chance to gain 3 skilling points

Tier 5 Gems: 50% chance to gain 3 skilling points

Tier 6 Gems: 60% chance to gain 3 skilling points

Tier 7 Gems: 70% chance to gain 3 skilling points

Tier 8 Gems: 80% chance to gain 3 skilling points

Tier 9 Gems: 90% chance to gain 3 skilling points

Tier 10 Gems: 100% chance to gain 3 skilling points

Tier 11 Gems: 100% chance to gain 8 skilling points

Tier 12 Gems: 100% chance to gain 12 skilling points

Tier 13 Gems: 100% chance to gain 16 skilling points

Tier 1 Gems: 10% chance to gain 4 skilling points

Tier 2 Gems: 20% chance to gain 4 skilling points

Tier 3 Gems: 30% chance to gain 4 skilling points

Tier 4 Gems: 40% chance to gain 4 skilling points

Tier 5 Gems: 50% chance to gain 4 skilling points

Tier 6 Gems: 60% chance to gain 4 skilling points

Tier 7 Gems: 70% chance to gain 4 skilling points

Tier 8 Gems: 80% chance to gain 4 skilling points

Tier 9 Gems: 90% chance to gain 4 skilling points

Tier 10 Gems: 100% chance to gain 4 skilling points

Tier 11 Gems: 100% chance to gain 16 skilling points

Tier 12 Gems: 100% chance to gain 24 skilling points

Tier 13 Gems: 100% chance to gain 32 skilling points


Players will be able to further enhance their weapons and armor with Utility Gem Slots.

Slot 1 Unlock:

Prestige 1 Crafting and 25,000 Salvage Fragments

Slot 2 Unlock:

Prestige 2 Crafting and 50,000 salvage Fragments

Slot 3 Unlock:

Prestige 3 Crafting and 100,000 Salvage Fragments

Gem Slot Window.png


Pets are important for damage boosting. Several pets add tribrid damage boosts, damage multipliers, and additional hitsplats.

These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).


Pet Tribrid % Boost Multiplier Extra Hit %
Baby Yoda N/A 1/15 to do 5x N/A
Thanos N/A 1/5 to 2.5x N/A
Ultron 15% 1/5 to 3x N/A
Shadow 20% 1/5 to do 2.5x 30%
Shadow Drake 35% 1/5 to deal 2.5x 50%
Shadow Drake (R) 50% 1/5 to deal 3x 60%
Ultimate Pets 35% 1/5 to deal 2.5x 70%
Soul Ripper 50% 1/10 to deal 2x 25%
Inner Demon 125% 1/5 to deal 5x 80%

Karma Books offer additional hitsplats. These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).

Book of Heaven.png
The Book of Heaven is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.

The Book of Heaven can also be upgraded with Ultimate Stone to form the Book of Heaven (u). This can be done at any stage of the book.

Each tier has the following bonuses:
Item Name Prestige Level How to Obtain
The Book of Heaven 1st Prestige 90 Combine the Torn Heaven Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Protector.
The Book of Heaven (I) 1st Prestige 120 Combine the Torn Heaven Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven, and a Dust of the Protector.
The Book of Heaven (II) 1st Prestige 140 Combine the Torn Heaven Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (I), and a Dust of the Protector.
The Book of Heaven (III) 2nd Prestige 120 Combine the Torn Heaven Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (II), and a Dust of the Protector.
The Book of Heaven (IV) 2nd Prestige 140 Combine the Torn Heaven Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (III), and a Dust of the Protector.
The Book of Heaven (V) 3rd Prestige 150 Combine the Torn Heaven Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (IV), and a Dust of the Protector.

To make each Book of Heaven, the player needs to obtain the specified Torn Heaven Page from the Karma Skill Guide after upgrading the shop. Then, they need to combine it with the Book of Heaven corresponding to the specific level you want to create and a Dust of the Protector. The resulting item will be the respective Book of Heaven, which is usable by Good Karma players. The Prestige and Level requirements vary for each Book of Heaven.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost


The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost


The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost


The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost


The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.

Book of Heaven.png
The Book of Heaven (u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Heaven. This can be done at any stage of the book.

The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost
  • 1 in 10 chance to 4x Damage


The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost
  • 1 in 10 chance to 5x Damage


The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.



Book of Hell.png
The Book of Hell is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.

The Book of Hell can also be upgraded with Ultimate Stone to form the Book of Hell (u). This can be done at any stage of the book.



Each tier has the following bonuses:
Item Name Prestige Level How to Obtain
The Book of Hell 1st Prestige 90 Combine the Torn Hell Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Destroyer.
The Book of Hell (I) 1st Prestige 120 Combine the Torn Hell Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell, and a Dust of the Destroyer.
The Book of Hell (II) 1st Prestige 140 Combine the Torn Hell Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (I), and a Dust of the Destroyer.
The Book of Hell (III) 2nd Prestige 120 Combine the Torn Hell Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (II), and a Dust of the Destroyer.
The Book of Hell (IV) 2nd Prestige 140 Combine the Torn Hell Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (III), and a Dust of the Destroyer.
The Book of Hell (V) 3rd Prestige 150 Combine the Torn Hell Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (IV), and a Dust of the Destroyer.

To create each Book of Hell, the player needs to obtain the specified Torn Hell Page from the Karma Skill Guide after upgrading the shop. Then, the player should combine it with the Book of Hell corresponding to the specific level you want to create and a Dust of the Destroyer. The resulting item will be the respective Book of Hell, which is associated with Evil Karma. The Prestige and Level requirements vary for each Book of Hell.

  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost


The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost


The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost


The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost


The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost


The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.



Book of Hell.png
The Book of Hell(u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Hell. This can be done at any stage of the book.

The Book of Hell (V)(u) can be further upgraded in to Book of The Creator.

Each tier has the following bonuses:
  • 70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.

  • 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 20% Static drop rate boost
  • 25% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.

  • 90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 25% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.

  • 100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 30% Tribrid boost
  • 1 in 10 chance to 3x Damage


The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.

  • 120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 30% Static drop rate boost
  • 35% Tribrid boost
  • 1 in 10 chance to 4x Damage


The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.

  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
  • 35% Static drop rate boost
  • 50% Tribrid boost
  • 1 in 10 chance to 5x Damage


The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.



Book Of The Creator.png
The Book of the Creator is a Karma pocket slot item.
Each tier has the following bonuses:
Item Name Prestige How to Obtain
The Book of the Creator 5th Prestige Combine the Book of Hell (V)(u) or Book of Heaven (V)(u), 1x Creator's Page's, and 250m Divine Kismet.
The Book of the Creator (I) 5th Prestige Combine The Book of the Creator, 2x Creator's Pages, and 500m Divine Kismets.
The Book of the Creator (II) 5th Prestige Combine The Book of the Creator (II), 3x Creator's Pages, and 1000m Divine Kismets.

To create "The Book of the Creator," the player need to meet the specified Prestige requirements and have the required items and Divine Kismets. For each version of the book, the player must combine the listed items to obtain "The Book of the Creator."

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+5,000 +5,000 +5,000 +5,000 +5,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+7,500 +7,500 +7,500 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 50% 0%
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
60% 60% 60% none


The Book of Creator gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining the Book of Hell (V)(u) / Book of Heaven (V)(u), 1x Creator's Pages, 250m Divine Kismets.


Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+10,000 +10,000 +10,000 +10,000 +10,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+15,000 +15,000 +15,000 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 60% ?
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
70% 70% 70% none


The Book of Creator (II) gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator, 2x Creator's Pages, 500m Divine Kismets.

Hover over image for type
Attack-icon.png Attack bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+15,000 +15,000 +15,000 +15,000 +15,000
Defence-icon.png Defence bonus
White dagger.png White scimitar.png White warhammer.png Magic-icon.png Ranged-icon.png
+0 +0 +0 +0 +0
Other bonuses Slot
Strength-icon.png RangedStrength-icon.png MagicDamage-icon.png Prayer-icon.png

Pocket slot.png

+22,500 +22,500 +22,500 +0
Bonus Stats Item Class
Hit Count Icon.png AoE Icon.png Drop Rate Icon.png Double Drop Rate Icon.png

Hybrid

none none 75% ?
Strength Boost Icon.png Ranged Boost Icon.png Magic Boost Icon.png Hit Distance Icon.png
100% 100% 100% none


The Book of Creator (III) gives a 1/10 chance to deal 5x base damage.
  • 150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator (II) , 3x Creator's Pages and 1000m Divine Kismet.

The Book of the Creator can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.

Each attachment cost 500,000,000 Divine Kismet

There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.

Creator Book Attachments.png

Attachment Effect
Slayer Attachment

Grants player +1 slayer key per hard task

Grants player +3 slayer keys per boss task

Grants player 50% chance to receive Slayer Key+ when completing Boss Tasks

Grants player +1 Slayer Point per hard task

Grants player +5 slayer points per boss task

Grants player 25% chance to receive an additional Superior Slayer Teleport when completing boss slayer tasks

Gilded Charm Adds 50% Drop Rate Bonus
Chalice of the Enraged Adds 100% tribrid bonus
Cosmic Pyramid Adds 10,000 stats to Magic, Melee, and Range strength bonuses




Level Required Prayer Name Effect
N/A Membership Prayer 400% Tribrid Boost and 1 in 100 for 3x Damage
N/A Custom Prayer 1200% Tribrid Boost (message Admin+ in game)
50 Warrior's Fury 50% Melee Boost
60 Bowman's Fury 50% Range Boost
70 Arcane Amplification 50% Mage Boost
110 (Prestige 1) Vision 125% Mage Boost
110 (Prestige 1) Frenzy 125% Melee Boost
110 (Prestige 1) Precise 125% Range Boost
140 (Prestige 3) Slaughter 10-50% damage buff on slayer task
150 (Prestige 3) Mystic 250-850% Magic damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses
150 (Prestige 3) Berserk 250-850% Melee damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses
150 (Prestige 3) Apex Vision 250-850% Range damage boost, 1 in 100 for 2.5-6.0x Damage and Rank based bonuses

Weapon Battle Pass.png
The Weapon Battle Pass is a weapon modifier which gives your end game weapons a tier system. It can be purchased from the Web Store for $50. This tier system allows you to complete a series of tasks which add increasingly beneficial perks to your weapon. These perks are exclusive to your weapon and do not work when using other weapons. Use the pass in-game on any of the weapons below to get started.

NOTE: Using this pass will create an entirely "new" weapon, which means that enchantments are NOT carried over.
It is STRONGLY recommended you disenchant your items before, or better yet, that you wait to enchant your items until after you apply the Weapon Battle Pass.


You may apply the Weapon Battle Pass to the following weapons:

Usable Weapons
Scythe of viturScythe of vitur.png
Dragon Hunter LanceDragon Hunter Lance.png
Descimator9000*Descimator9000.png
Skull Descimator9000*Skull Descimator9000.png
Sanguinesti StaffSanguinesti staff.png
Sanguinesti Staff (i)Sanguinesti staff.png
Volatile Nightmare StaffVolatile Nightmare Staff.png
Eldritch Nightmare StaffEldritch Nightmare Staff.png
Harmonized Nightmare StaffHarmonized Nightmare Staff.png
Elemental Fury StaffElemental Fury Staff.png
Millennium RodMillennium Rod.png
Staff of AwakeningStaff of Awakening.png
Bow of AwakeningBow of Awakening.png
Masterwork SwordMasterwork Sword.png
Slayer Master HammerSlayer Master Hammer.png
Slayer Master Hammer (i)Slayer Master Hammer (i).png
Eye of Skadi Bow (e)Eye of Skadi Bow.png

You will receive a texture card allowing you to match the main-hand and off-hand descimators upon reaching tiers 5 and 10.

The system has 10 tiers with different perks. Each perk gets replaced by the new tier, not added. To see your active challenges and perks, right click your weapon and select customize.
Tier Requirements Perks
Tier 1 50,000 NPC kills with this weapon 2% Tribrid boost
Tier 2 100,000 NPC kills with this weapon 4% Tribrid boost
Tier 3 250,000 NPC kills with this weapon 6% Tribrid boost
Tier 4 500,000 npc kills with this weapon 8% Tribrid boost
Tier 5 750,000 npc kills with this weapon, 500 kills each of Diablo, OG Dragon, Voldemort, and Vendura, and 50 Enraged Hades kills 10% Tribrid boost, +5% Drop rate, Smokey Texture
Tier 6 1,000,000 npc kills with this weapon 12% Tribrid boost, +5% Drop Rate
Tier 7 1,250,000 npc kills with this weapon 14% Tribrid boost, +5% Drop Rate
Tier 8 1,500,000 npc kills with this weapon 16% Tribrid boost, +5% Drop Rate
Tier 9 2,000,000 npc kills with this weapon 18% Tribrid boost, +5% Drop Rate
Tier 10 2,500,000 npc kills with this weapon, 100 Enraged Hades Kills, 1000 Alchemical Hydra Kills, 250 ToB Completions, 1000 DC Arcade Completions, 1 Hell Arcade Completion 25% Tribrid boost, 10% Drop Rate, Galactic Texture
Tier 11 250 Vorkath Kills, 100 Lodsmok Kills, 25 QBD Kills, 50 Yugioh Raid (Any Difficulty) 25% Tribrid boost, 15% Drop Rate, Galactic Texture
Tier 12 250 Zulrah Kills, 100 Nightmare Kills, 50 QBD Kills, 75 Lachyrm Kills (Any Difficulty) 27.5% Tribrid boost, 15% Drop Rate, Galactic Texture
Tier 13 500 Nightmare Kills, 100 TOB Completions, 250 Alchemical Hydra Kills, 500 Skotizo Kills 30% Tribrid boost, 20% Drop Rate, Galactic Texture
Tier 14 100 TOB Completions, 100 Nightmare Kills, 100 Lodsmok Kills, 50 QBD Kills, 250 DC Arcade Completions 34% Tribrid boost, 20% Drop Rate, Galactic Texture
Tier 15 250 TOB Completions, 500 Nightmare Kills, 250 Lodsmok Kills, 100 QBD Kills 40% Tribrid boost, 20% Drop Rate, Galactic Texture

Weapon Battle Pass Skip.pngWeapon Battle Pass tiers may be skipped with the Weapon Battle Pass Skip, which can be obtained from the Web Store, or bought from other players. Please note that tiers 10 to 15 cannot be skipped!

Black Market Dealer Item Grinder Karma Offering Scavenger Shop
Sell / Use: / coins 10,000 points / exp
/ kismets
/ points
Buy / coins / points / kismets / points

Smokey Texture.gifGalaxy Texture.gif
A player showing off the smokey texture (left) and the galaxy texture (right).

The Enchanted Items are limited-time Holiday themed items that allow the player to have unlimited supply of many Holiday Cocktails.


Enchanted Easter Egg.png

The Enchanted Easter Egg is an unlimited use item obtained from the Spring Event Box.

Upon use it grants the effects of the Summer Cocktail Damage and Summer Cocktail Drop Rate.

Item Sources[edit | edit source]

Source Quantity Rarity
Spring Event Box 1 1/2,000