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<center>
The '''ELO System''' is a new way of rewarding loyal '''DreamScape''' players.
<tabber>


|-|How Does ELO Work?=


Instead of the typical item or cash loyalty rewards, the ELO system rewards players by giving them a small stat multiplier, which increases with each 24 hour period that the player logs in and '''kills 1000 NPCs'''.
{| class="wikitable" style="width:50%; text-align:center"
|-
! ELO Explanation
|-
|To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.


ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.
|}


'''Pictured is the ELO interface, accessed by the ::elo command:'''
[[File:ELO Interface.png|center|600x600px]]




The system doesn't work off a universal timer, but rather the 24 hour timer restarts as soon as the player completes their 1000 NPC kills. In the interface, it begins at 1000/1000 and counts down. Once it says 0/1000, the player has completed their kills for the day.
|-|ELO Decay System=


{| class="wikitable" style="width:50%"
|-
! User Type
! Inactivity Period
! Decay Rate per Day
! ELO Requirement Fulfillment
|-
| [[Donator]], [[Super Donator]], [[Extreme Donator]]
| 1 day
| 0.07
| Until ELO requirement is met
|-
| [[Sponsor|Sponsor]]
| 7 days
| 0.03
| Until ELO requirement is met
|-
| [[Executive|Executive]] & [[Inferno]]
| 7 days
| 0.01
| Until ELO requirement is met
|-
| [[Platinum|Platinum Partner]] & [[Arcane]]
| 30 days
| 0.01
| Until ELO requirement is met
|-
| [[Diamond|Diamond Partner]]
| No decay
| N/A
| N/A
|-
|  colspan="4" | Purchase [[ELO Protection]] scrolls to prevent ELO loss for one, three, or seven additional days.
|}


For every consecutive 24 hour period in which the player completed their 1000 kills, they gain a 1% stat multiplier. You can purchase an elo card from the [https://dreamscape317.net/store/store.php?id=54 Dreamscape Store], that allows you to extend the consecutive time period for 1, 3 or 7 days. In the interface pictured, the player has completed their kills over 45 consecutive 24 hour periods, meaning their stats are increased by almost 50%!
|-|ELO Caps by Rank=
</center>


{| class="wikitable"
|+ style="caption-side:top; color:#1F75FE;"|'''ELO Caps by Rank'''
|-
! style="color:#FFFAF0" | Rank
! style="color:#FFFAF0" | ELO Cap
|-
|Non-Donator & [[Donator|Regular Donator]]
|1.1x multiplier (110% bonus)
|-
|[[Super Donator]]
|1.2x multiplier (120% bonus)
|-
|[[Extreme Donator]]
|1.3x multplier (130% bonus)
|-
|[[Sponsor]]
|1.75x multiplier (175% bonus)
|-
|[[Executive]]
|2.5x multiplier (250% bonus)
|-
|[[Inferno]]
|3x multiplier (300% bonus)
|-
|[[Platinum|Platinum Partner]]
|4x multiplier (400% bonus)
|-
|[[Arcane]]
|5x multiplier (500% bonus)
|-
|[[Diamond|Diamond Partner]]
|6x multiplier (600% bonus)
|}




<p style="text-align:center;">The ELO will max out at 100% with a different max stat multiplier depending on your rank in-game.</p>


<p style="text-align:center;">Non-Donator and Regular Donator maxes at a 1.1x multiplier (10% bonus).</p>
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</center>
<p style="text-align:center;">Super Donator maxes at a 1.2x multiplier (20% bonus).</p>
 
<p style="text-align:center;">Extreme Donator maxes at a 1.3x multplier (30% bonus).</p>
 
<p style="text-align:center;">Sponsor maxes at a 1.75x multiplier (75% bonus).</p>
 
<p style="text-align:center;">Executive maxes at a 2.5x multiplier (250% bonus).</p>
 
<p style="text-align:center;">Platinum maxes at a 4x multiplier (400% bonus).</p>

Latest revision as of 23:24, 14 December 2023

ELO Explanation
To begin, players must kill any 150 NPCs. The counter goes from 150 to 0, and once hitting 0 ELO for the day is completed, and a 1% stat multiplier is earned. The kill count resets 24 hours after completion, unrelated to server time. For instance, if the kills are finished at noon on Monday, the count will reset at noon on Tuesday. The ELO kill count can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.

ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.