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| '''Queen Black Dragon''' is a level ??? type of monster. If only certain types of damage can be used, include that here. If the monster requires certain things to access, include that here as well. Include damage caps here too. | | '''Queen Black Dragon''' is a level 900 Dragon. with a damage cap of 175K. |
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| If other modes require you to do something to access, include that here.
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| |} | | |} |
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| |style="width: 70%;border: 1px solid black;"| | | |style="width: 70%;border: 1px solid black;"| |
| Self Explanatory.
| | To get to The Queen Black Dragon Boss use the Boss Teleport interface (ctrl+x) or type ::bosses in-game. |
| |} | | |} |
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| |style="width:70%;border: 1px solid black;"| | | |style="width:70%;border: 1px solid black;"| |
| Basic overview of mechanics and fight. If this is not needed (i.e. basic slayer monster) then do not include this section.
| | Phase One |
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| | The QBD will only use her Ranged attack, her Melee attack (if the player is more than one square above the northernmost artefact), and the occasional singular fire wall. She will only rarely use her soul attack. |
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| | The correct artefact to activate at the end of this stage is the northernmost one, in the center of the fighting platform. |
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| | Phase Two |
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| | The QBD will use all of her previous attacks along with an occasional summoning of one tortured soul. Fire walls now come in groups of two at a time when she uses them. |
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| | The correct artefact for this stage is to the south-west. A magical platform allowing access to it will have appeared at the start of this stage. |
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| | Phase Three |
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| | The QBD can now temporarily either harden her carapace or enter crystalline form. Two souls will appear every time she summons souls. Fire walls appear in groups of three. Along with that, she is now able to siphon the souls to heal herself if they linger in the field too long. |
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| | The next correct artefact is the south-eastern one. Similarly to the second artefact, a glowing platform will have arrived at the start of this stage. |
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| | Phase Four |
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| | All attacks from previous stages remain available. Time Stop and Extreme Dragon Breath are now potential attacks, and soul spawns will come in fours. The fire wall attack is unchanged. |
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| | The fourth and final artefact is to the direct south, between the second and third. Once activated, all souls and grotworms on the field will die, and the QBD will return to her slumber. However, if she spat out a worm just as the artefact was touched, that worm will not be killed off. |
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| |} | | |} |
| | |- |
| | ! colspan="10" style="min-width:250px" | Collection Log Rewards |
| | |- |
| | |style="text-align:center;" | |
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| {|class="article-table" style="width:70%;border: 1px solid black;" | | <u>Base Log Rewards</u> |
| !style="background-color:navy;color:white; text-align:center"|Collection Log Rewards | | |
| | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| | ! scope="col" style="text-align:center;" |''Image'' |
| | ! scope="col" style="text-align:center;" |''Item'' |
| | ! scope="col" style="text-align:center;" |''Quantity'' |
| | |- |
| | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | | style="text-align:center;" |[[Platinum Coin]] |
| | | style="text-align:center;" |30 |
| | |- |
| | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| | | style="text-align:center;" |1 |
| | |} |
| | |
| | |
| | <u>Prestige 1 Rewards</u> |
| | |
| | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| | ! scope="col" style="text-align:center;" |''Image'' |
| | ! scope="col" style="text-align:center;" |''Item'' |
| | ! scope="col" style="text-align:center;" |''Quantity'' |
| | |- |
| | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | | style="text-align:center;" |[[Platinum Coin]] |
| | | style="text-align:center;" |40 |
| | |- |
| | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| | | style="text-align:center;" |1 |
| | |} |
| | |
| | |
| | <u>Prestige 2 Rewards</u> |
| | |
| | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| | ! scope="col" style="text-align:center;" |''Image'' |
| | ! scope="col" style="text-align:center;" |''Item'' |
| | ! scope="col" style="text-align:center;" |''Quantity'' |
| | |- |
| | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | | style="text-align:center;" |[[Platinum Coin]] |
| | | style="text-align:center;" |50 |
| | |- |
| | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| | | style="text-align:center;" |1 |
| | |} |
| | |
| | |
| | <u>Prestige 3 Rewards</u> |
| | |
| | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| | ! scope="col" style="text-align:center;" |''Image'' |
| | ! scope="col" style="text-align:center;" |''Item'' |
| | ! scope="col" style="text-align:center;" |''Quantity'' |
| | |- |
| | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | | style="text-align:center;" |[[Platinum Coin]] |
| | | style="text-align:center;" |60 |
| |- | | |- |
| |style="width: 70%;border: 1px solid black;"| | | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| If the monster has a collection log, follow collection log table layout by Pdh here.
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| <center> | | | style="text-align:center;" |1 |
| {| class="fandomtable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center; max-width:65%" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | |} |
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| | <u>Prestige 4 Rewards</u> |
| | |
| | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| | ! scope="col" style="text-align:center;" |''Image'' |
| | ! scope="col" style="text-align:center;" |''Item'' |
| | ! scope="col" style="text-align:center;" |''Quantity'' |
| |- | | |- |
| ! colspan="10" style="min-width:250px" | Collection Log Rewards
| | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | | style="text-align:center;" |[[Platinum Coin]] |
| | | style="text-align:center;" |70 |
| |- | | |- |
| |style="text-align:center;" | | | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| | | style="text-align:center;" |1 |
| | |} |
| | |
| | |
| | <u>Prestige 5 Rewards</u> |
| | |
| {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="sortable article-table" style="margin:auto" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| ! scope="col" style="text-align:center;" |''Image'' | | ! scope="col" style="text-align:center;" |''Image'' |
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| ! scope="col" style="text-align:center;" |''Quantity'' | | ! scope="col" style="text-align:center;" |''Quantity'' |
| |- | | |- |
| | style="text-align:center;" |[[File:Item Name.png]] | | | style="text-align:center;" |[[File:Platinum Coin.png]] |
| | style="text-align:center;" |[[Item Name]] | | | style="text-align:center;" |[[Platinum Coin]] |
| | style="text-align:center;" |Quant | | | style="text-align:center;" |80 |
| | |- |
| | | style="text-align:center;" |[[File:$50 Custom Credit Scroll.png]] |
| | | style="text-align:center;" |[[$50 Custom Credit Scroll]] |
| | | style="text-align:center;" |1 |
| |} | | |} |
| |} | | |} |
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| |style="width: 70%;border: 1px solid black;"| | | |style="width: 70%;border: 1px solid black;"| |
| Self Explanatory.
| | To get to The Queen Black Dragon Boss use the Boss Teleport interface (ctrl+x) or type ::bosses in-game. |
| |} | | |} |
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