Enchantments: Difference between revisions

From Redemption Wiki
Jump to navigation Jump to search
>RegisLux
No edit summary
>RegisLux
No edit summary
Line 4: Line 4:


The Enchantment system allows players to push gear further than ever before. Items are now able to gain "levels" which augment that item with bonus stats. Per level, an item gains 5% bonus to their current stats, capping at 75% bonus at level 15. '''ANY ITEM''' that has stats is capable of being enchanted.
The Enchantment system allows players to push gear further than ever before. Items are now able to gain "levels" which augment that item with bonus stats. Per level, an item gains 5% bonus to their current stats, capping at 75% bonus at level 15. '''ANY ITEM''' that has stats is capable of being enchanted.
<Tabber>
|-|Enchantment Stones=


<Tabber>
<Tabber>
Line 23: Line 19:
{{:Perfect Enchantment Stone}}
{{:Perfect Enchantment Stone}}


</tabber></center>
|-|Cosmetic Changes=
|-|Cosmetic Changes=
Enchanted Weapons Gain a new {{color|red|red}} glow effect!
Enchanted Weapons Gain a new {{color|red|red}} glow effect!

Revision as of 17:12, 25 November 2019

Enchant banner.jpg

The Enchantment system allows players to push gear further than ever before. Items are now able to gain "levels" which augment that item with bonus stats. Per level, an item gains 5% bonus to their current stats, capping at 75% bonus at level 15. ANY ITEM that has stats is capable of being enchanted.

<Tabber>

|-|Regular Enchantment Stone=

Enchantment stone.png
The Enchantments is the weakest of the three enchantment stones. These stones can be obtained as a drop from any npc at a 1 in 5000 drop rate.

Please refer to the Enchantments page for information on the enchants themselves.

The Enchantment Stone has the highest success rate across all item levels:

  • Level 1  : 50% Chance of Success
  • Level 2  : 40% Chance of Success
  • Level 3  : 30% Chance of Success
  • Level 4  : 20% Chance of Success
  • Level 5  : 10% Chance of Success
  • Level 6+ : 5% Chance of Success

Use of the enchantment stone has a chance to degrade your item to one lower tier upon use. Use of the Enchantment stone carries the 1% risk that your item will be DESTROYED upon use.


|-|High-Grade Enchantment Stone=

High Grade Enchantment Stone.png
The Enchantments is the second strongest of the three enchantment stones. These stones can be obtained via Raids at a 1 in 500 Drop rate.

Please refer to the Enchantments page for information on the enchants themselves.

The High-Grade Enchantment Stone has the highest success rate across all item levels:

  • Level 1  : 95% Chance of Success
  • Level 2  : 90% Chance of Success
  • Level 3  : 80% Chance of Success
  • Level 4  : 70% Chance of Success
  • Level 5  : 60% Chance of Success
  • Level 6  : 50% Chance of Success
  • Level 7  : 40% Chance of Success
  • Level 8  : 30% Chance of Success
  • Level 9  : 20% Chance of Success
  • Level 10 : 10% Chance of Success
  • Level 11+: 5% Chance of Success

Use of the high grade enchantment stone always has a chance to degrade your item by one level upon use. Use of the High-Grade Enchantment stone carries the 1% risk that your item will be DESTROYED upon use.


|-|Perfect Enchantment Stone=

Perfect Enchantment Stone.png
The Enchantments is one of the Enchantment stones that has no chance of destroying your items (HIGHLY reccomended for late-end game items). The stones are obtainable via the Slayer Chest, Slayer Prestige, from a variety of Goodieboxes, events and many more!

Please refer to the Enchantments page for information on the enchants themselves.


The Perfect Enchantment Stone has the highest success rate across all item levels:

  • Level 1-6: 95% Chance of Success
  • Level 7 : 90% Chance of Success
  • Level 8 : 80% Chance of Success
  • Level 9 : 70% Chance of Success
  • Level 10 : 60% Chance of Success
  • Level 11 : 50% Chance of Success
  • Level 12 : 40% Chance of Success
  • Level 13 : 30% Chance of Success
  • Level 14 : 20% Chance of Success
  • Level 15 : 10% Chance of Success

Once achieving level 10 enchantment on your item, the perfect enchantment stone doesn't allow for your enchantment level to fall below 10.


Additionally, the 1% chance for your item to be destroyed when enchanting does NOT apply to the use of Perfect Enchantment Stones.


|-|Cosmetic Changes= Enchanted Weapons Gain a new red glow effect! Center


Enchanted Armor gains a new White glow effect! Center