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Showing results for tags 'slayer'.
For revampsWhat's the current issue? As any other skill, slayer isnt worthy grind, unless you’re going for sire (60 Slayer) or strykeking minigame (135) What's your suggested way of fixing it? Just like the slayer in osrs, it would be awesome to see some drops that are boosted while doing slayer tasks or some exclusives itens when grinding slayer. 1. Also, add an item (like slayer helm that boosts the damage while in slayer tasks), which you could buy with slayer points. 2. Revamp slayer shop: Add some itens to the shop that would make people grind the skill, maybe some goodieboxes, or some exclusive itens (?) How will this benefit player/server? More content to the game How could this be expanded in future? Update the shops after some big updates What negative effect could this have? (Think eco, Item balances, Overpowered) Players with a lot of slayer points could “make bank” after the update
people should chose the difficulty of slayer tasks like someone who got bad gear should chose easy slayer task / someone who got medium armor and weapon can do medium tasks / and finally who got overpower gear should do hard tasks easy task = 15 points medium task = 20 hard task = 25 i hope its good suggestion for slayer tasks and pvmers ?
Hey DSGANG, its me Rainbowtrout again, its 4:57 and I got a cool idea... sorta. Basically, monsters have drops and they have rare drop tables, slayer is a VERY well done and up to date skill, but hear me out... Bonus drop rate for monsters you kill on task, yeah theres those who do a lot of slayer and who have really good gear, but for those new guys, perhaps a 5-10% drop buff on top of what you currently have for monsters ON TASK ONLY, just an idea love you guys - Rainbowtrout #DSGANG
So, At the moment I believe there is three different areas for killing mini bosses right? One North of ::home at shops which costs 500m cash to enter and everyone can go there, One at ::sdz (super donator zone), And one at Ownercape place? I am not actually 100% sure about that last one because I dont have Ownercape. Anyways, The problem in my opinion with these areas is that especially the 500m entry area is usually packed by players and there is simply not enough mini bosses in the areas. ::sdz and 500m cash area both have 2 floors and both floors include 1 of each mini bosses which is simply not enough. My suggestion is that the amount of mini bosses at the current areas are increased/spawn timer reduced OR completely new slayer area that would include a fair amount of ALL the regular slayer npc's. At current rate doing 1 task takes a long time even if you kill the mini bosses in 2 seconds you spend most of the time waiting for another one to spawn which can be highly annoying and usually you end up getting crashed at 500m entry area because of the amount of players that are in there trying to do their tasks. I feel like with my suggestion it would make Slayer much more enjoyable to grind because you wouldnt have to constantly wait for another respawn/another player to finish their task. Below are pictures of the current areas (500m entry&::sdz)