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Iron Jessica

Wiki Editor
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Iron Jessica last won the day on May 23 2020

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About Iron Jessica

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  1. Representing #WikiGang (9k+ king dreamers dry DWB(Mage) for the blue boots :c)
  2. I can just update it showing how to get to places "To access King Percival, Open Skilling tab & go to Thieving" etc
  3. // Noted, will be updated on Wiki. Thank you!
  4. "Fixed typo and correct Server's Boost drop rate and Server's Boost Damage" Rip 15% XP boost ?
  5. What is the content called: Private MBox InstanceHow does it work? You buy a pass from the store for 500,000 DSCoins & once it's activated it teleports you to the MBox Area / Cave, you are alone there for 1 Hour to farm as much as you likeWhat rewards does it give? The same as the Mystery Box arenaHow will it benefit server/players? It would allow those who are farming for Golden AKs(idk who does that though (:) or farming MBox / Keys to do so in peace in the mbox caveHow could it be expanded in the future? No real expansion I can think of What negative effect could this have? (Think eco, Item balances, Overpowered)It could bring alot of DSCoin into the eco form mbox/ckey farming that people weren't doing previously, the cost of the ticket can help offset this.
  6. Executive can be obtained F2P. 

     

    New motivation acquired 

  7. Pretty much, give a more accurate representation of what your chance is, because with upgrade bonuses, it says 50% for some items, but it's just false since the actual % is higher due to modifiers
  8. yeah, so if I had 50% luck bonus it'll show 49.5% to upgrade this thing rather than 33% etc etc
  9. What's the current issue? Upgrade chest showing default value What's your suggested way of fixing it? Add the players custom value, factor in their current modifiers to increase the upgrade % How will this benefit player/server? Will show the players exactly how likely they are to upgrade their items, rather than the default value, prompting more people to attempt to upgrade items which if fail, can take items out of the economy. How could this be expanded in future? Anything that has a percentage attached to it, show the players current modified value rather than base What negative effect could this have? As stated in the benefit, it being a double edged sword. Whilst it will prompt more players to upgrade, if it fails it removes the items, but, if it succeeds it brings new items into the economy
  10. That would work, but if you're not using overloads then you have no way to tell if you have anti poison or not ?
  11. For revampsWhat's the current issue? Super Anti-Poison potion is not appearing on the Potion Buff BarWhat's your suggested way of fixing it? Add the buff gained from Super Anti-Poisons to the buff bar, or an icon showing a timer counting down from the intended duration to 0 depending how this is actually done.How will this benefit player/server? It would allow people to see how long they have left being immune to poison damage / happy players makes a good serverHow could this be expanded in future? Everytime you introduce any sort of new potion, or any current potion that gives a buff/debuff anything in between add it to that bar, similar to how Overloads are shownWhat negative effect could this have? (Think eco, Item balances, Overpowered) No real negative effect. Makes Sire even easier I guess?
  12. Previously made an introduction, since my forum account has since been axed & culled. All my posts are gone. so hi again I'm the local token e-girl programmer (ironman btw)
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